‘Grand Theft Auto’ Maker Rockstar Games Asks Workers to Return to Office Five Days a Week::Rockstar Games, a division of Take-Two Interactive Software Inc., will ask employees to return to the office five days a week beginning in April as the video-game maker enters the final stages of development on its next game, the hotly anticipated Grand Theft Auto VI.

  • Zink@programming.dev
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    10 months ago

    I am one of those oddities that prefers working in the office. I would much rather be at home, of course, but I have the right combination of adhd and fatigue that means I can’t be productive at home.

    Plus I am fortunate to live a 5-minute drive away from my office.

    But shit, even I don’t want to be expected to be in the office every single day! And that’s working for a reasonable company and not some crunch mode dev house.

    • Zink@pawb.social
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      10 months ago

      I still think there shouldn’t be a crunch in the first place. People can wait. You can just not post a release date. Just make it easier on yourself and take the time to make a better game before all the libretube headlines are “GTA RUINED?”

      • Zink@programming.dev
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        10 months ago

        Oh yeah of course. But who can be bothered to be decent to a bunch of other humans because some rich dudes that never talk to us really want a 12% return on investment this year rather than a 10% return. As always, the answer is money.

        Also, hello other me! I have a beard though, so I must be the evil one and you’re the good one. Damn.

    • Snapz@lemmy.world
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      10 months ago

      Maybe shut up for the greater good? They’ll never stop you from coming in if you want to, but now is the time to solidify the right for people who don’t want to go in.

      • Zink@programming.dev
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        10 months ago

        You don’t want me to share my thoughts on the subject with you guys? The whole point is that I fully support remote and flexible work even though I know from experience that it is not for me. I don’t WANT it to be that way, but I have to work with the brain I’m given.

        I’m sure as hell not telling my management what I am telling Lemmy.

  • SupraMario@lemmy.world
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    10 months ago

    How to lose top talent in one easy step. I’m hoping smaller startups are taking notes and hiring these guys for remote work.

          • TheFriar@lemm.ee
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            10 months ago

            lol what. The storytelling was amazing. If anything, yeah there are some problems with the mission mechanics, but the character story of Arthur and his overcoming his near-lifelong grooming to be a killer when he’s actually a good man, his struggle between his loyalty to helping others while being a contradiction of a man as he robs and kills, his past chasing him down no matter how far he runs a metaphor for he, himself, running from who he is—whether that is a good man or a bad man—and having his transgression ultimately kill him while he sacrifices himself for a brother and his chosen family, even though it’s all in vain and ultimately not enough because he was dying as is, the weight of his sins dragging him to an early death?

            Not to mention the overarching theme of statism, anarchism, freedom. The Pinkertons an excellent chosen villain, the arm of the wealthy while these outlaws try to make a free life for themselves, so-called civilization killing the world around them while they are the ones treated as if they’re crazy? Dutch revealing himself over time to not be a freedom fighter but another greedy piece of shit who used the people around him as cannon fodder for his own ends? Trying to string the gang along as long as possible? His actions speaking louder than his words but he had somehow gotten them all to ignore his actions—and their own—in favor of the lies coming out of his mouth? Or were they lies at all? Were they his true beliefs and he was just led astray as he got older and let the power go to his head? Power corrupting.

            The missions are too rigid, the motivation for the each being a little repetitive, but you really can’t knock the storytelling.

  • dumpsterlid@lemmy.world
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    10 months ago

    So Rockstar workers are being asked to take a major pay cut, significant decrease in quality of life, massively increased chance of death (driving is the most dangerous thing we do by far), and a huge chunk of free time removed from every work day from commuting that could be time spent with family or loved ones….

  • ben@lemmy.zip
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    10 months ago

    “please come to the office so you can experience the time crunch without the comfort of your own home”