Looks like it’s actually the workers who bring value, and not the owner.
Funny how that works.
Really not a great example for that.
This is the equivalent of a salesperson leaving the company because their branch was getting made redundant. And the parent company said that all former customers will know who to send emails to imminently (basically the other branch). So basically Michael Scott made a big deal about leaving and everyone was immediately told to just email Jim and Dwight instead.
Time will tell what happens to The 25 People Formerly Known As API. But considering that publishing inherently requires a large source of cash…
If this team reformed under a new brand they would have the proven track record and clout in the industry to score a lot of funding money - assuming they didn’t just want to self-fund on loan (and a bank would likely be pretty receptive to that).
All the value (outside of the IP held by the company) is in the people that resigned. This is an excellent move and I hope more employees feel empowered to make moves like this to ensure an equitable share in decision making and revenue distribution.
You do know these aren’t game developers that quit, right? They’re a publisher.
That is what everyone is missing these are the publisher MBA people. They bring no value, it’s not like they are game devs and story writers.
I wouldn’t say they bring no value.
But they aren’t a uniquely creative team that can’t be replaced either.
I mean, I’m not sure how well this particular case will prove that point. They are a publisher and they’ve (at least so far) insisted that they will rehire and honour existing contracts. I’m not an expert in the field but I don’t see this hugely impacting any upcoming games’ quality.
“We had to rehire our talented employees to continue making good games” would seemingly make the point very strongly that the workers bring value, not the owner?
They don’t make the games though.
Fair point, but it’s kicking the can down the road. Insert “…to continue publishing good games,” “…to continue doing good work,” “…to continue functioning” instead and the argument still works. But you’re right, they’re a publisher, not a developer, that’s my mistake.
If the workers don’t make the games, who do you think does?
The workers at the game studios that Annapurna works with, seeing as how they are a publisher not a developer.
To be fair - the best publishers I’ve worked with have actively worked to make sure resourcing that’s needed is allocated even if it’s been beyond our means.
Publisher of Stray and outer wilds
Finally the owner who thinks he runs the company can run the company and get the job done way better than anyone else.
Well, that explains the delusions.
Edit: I mean the family name, not the being female part.
Oh my, daughter of Larry. Can’t be good.
People don’t leave good work environments en masse. Good for them for standing up for what they believe in.