I guess, Epic Games sales cuts seems attractive for multiplatform games with microtransaction made with Unreal Engine…
I guess, Epic Games sales cuts seems attractive for multiplatform games with microtransaction made with Unreal Engine…
Forza Horizon 4 has 80% discount and it will get delisted this December.
All DLCs are now on simple Deluxe and Ultimate edition.
Might as well grab it before gone.
Whatever the result in, I wish there won’t be over-moderation that too Western-centric.
Not all swastika are Nazi (I live in a country where swastika is simply symbol of religion and peacefulness). Not all words that too similar with offending word in English are bad (some games literally banned Indonesian for having “nasi goreng” as their name, too similiar with Nazi they said.)
Regarding the interface: Krita is heavily designed to match artist workflow around the world. Here’s the complexity:
Different region, ages, and level of professionality have entirely different of common/standard app.
A lot of comic artist or illustrator that delves in anime/manga/ACG style in Asia use Clip Studio Paint as their main software. People from Western gaming industry often used Photoshop or Procreate. Teenager in Asia often use ibisPaint. PaintToolSAI for lightweight and customizable interface. There’s Rebelle for replicating traditional realistic painting.
Krita tried to cater to all of these people, not just “Photoshop users” that mostly just for image editing.
TIL there’s Malaysian Lemmy instance called “monyet” nice name
Another reminder that we need to keep Crunchyroll from operating in SEA market.
We enjoy our anime being available on several platform at the same time. Whether it was on Netflix, Bilibili, Muse YouTube, or regional smaller platform.
Vintage Story.
It’s indie Minecraft-alike that expand survival element 100 times. With various unique lore and semi-realism gameplay.
Graphite.rs is node-based.
It’s entirely different workflow.
Huge chunk of “visual novel” standard by Western-based site are not actually considered visual novel in Japan (and visual novel fandom).
For example, Danganronpa and Phoenix Wright are not visual novel, but “adventure games/ADV.”
Even Nintendo’s Emio English promotional call it adventure games.
Fediverse is all about inclusivity. You want to create your own community? Sure. You don’t like creators? Just block them.
It’s not about commodification of culture, but realizing that all illustrator, comic artist, writer, and designer are in the end still have to make money for their living.
Even Lemmy, Mastodon, or any FOSS software still need funding to make it works.
It’s possible to make creators on fediverse feels like their home without all corporate greed. Even right now, a lot of comic artist and writers are making their way here, posting their creativity on various instance.
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I mean for digital content. I live in Indonesia, and majority of people cannot afford to pay digital service, but an ads of foods or essential stuff works.
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Instead of car, people of my country usually able to drive motorcycle.
But not me. I’d rather take my bicycle. I don’t want to deal with cost of maintaining motorcycle.
Japan has so many unique store that operated in their country with region-locked apps/games.
As far as I remember, even DMM and DLsite already has their own game store on Android.
This is truly a win for Japanese customer and company.
There was anti-AI art campaign a few months back by Artstation user due to Artstation allowing them.
*Has bigger catalog if you were fans of mostly Western and European music.
Vintage Story
Basically MInecraft for grown ups, also Native Linux available.
Twitter can reach various community from variety of region, like English Asia Twitter.
Entire fediverse is still mostly Western community.