Yes siree, the excitement never stops!

  • 1 Post
  • 193 Comments
Joined 1 year ago
cake
Cake day: December 7th, 2023

help-circle




  • Well I am surprised no one has mentioned this but:

    This is the best possible JRPG to do a retcon/reimagining of as is going on with FF7, but a bit differently.

    Time travel!

    So, start a new story with new characters, but intermix this with the old cast and story beats resulting in a completely new story that brings back old favorite settings and characters, introduces new ones.

    Maybe you change significant plot points of the old story, maybe you don’t, maybe you doom the world to some entirely new kind of catastrophe, maybe you get stuck in what would otherwise be called a soft lock but is actually in this world an intentional plot device that just looks like a soft lock but isnt.

    Hell, if you /really/ want to go hog wild with this:

    Make the new set of characters generally opposed to the original set of characters, have their own method of time travelling, and make it so much of the game is actually about attempting to out-time-travel-wit the others, basically with certain characters attempting to be time demons ala DB Xenoverse and others trying to stop them… all mixed with the narrative possibilities at many points for many characters to switch allegiances, go rogue, or mostly team up.

    even moooore possible endings

    No I have no clue how you could actually write something this complicated, but the entirety of Kingdom Hearts exists and people tell me somehow that all makes sense, so I am confident a team of competent writers can pull off an absurdly complex multivariate story line.






  • Unless you go to basically a non franchise, non chain, actual asian/chinese restaurant/take out place… yeah basically if you dont do that, you are getting pretty much reconstituted chicken puree doused in… not really even real orange chicken sauce.

    As with much modern food in America… its got waaaay more sugar and is missing other vital parts of the original way of making it.

    Real orange chicken from a real chinese place tastes significantly different, and varies from place to place if they actually make the sauce on site. Usually a different medley of spices and oils… way more flavorful than extremely sweet orangeness.


  • I have at least found that using DnD or other common RPG concepts can be useful in some regards. Dont take it too literally though, the real world obviously does not have a dungeon master.

    You can to some extent view yourself as basically a character with stats, feats, skills and weaknesses.

    It is possible to improve these over time, though how that works in the real world bears little resemblance to games.

    But you can practice and learn new skills and they can end up being useful in niche situations.

    Overall, Kenshi is closer than DnD to real life in that basically /everyone/ is playing by the same rules, you are not special, and trying to do something you are not prepared for can result in catastrophic failure.

    Again: Do not take this hyper literally. There are similarities in some regards, but lots of stuff doesnt translate.

    Theres a reason these worlds are generally designed to facilitate some kind of adventure and narrative creation: thats what many, probably most people desire.

    There arent any roleplaying games I am aware of where the vast amount of /gameplay/ is doing a very boring and stressful job for low pay.

    Because… that isnt fun. But thats the real world we live in.

    So, yes, some concepts from roleplaying games can be beneficial to analogize to real life, but you have to be aware of the limitations.


  • I know that from an actual standpoint of generally speaking most bang for your buck, pc’s have made more sense for over a decade.

    But, console gaming is still a huge part of marketshare. Yes, it doesnt really make sense. But literally millions of people still haven’t got the memo.

    Only people I know who still use consoles basically just have them for that /one/ exclusive they can’t wait to play.

    The wider gaming landscape is not like us though.

    Basically, there are still a ton of kids and/or casuals. We are likely inundated and affected by literally decades of following industry news and learning at least a decent amount of the technical hardware and software capabilities and principles… a huge amount of people still basically just view games with very little of that background knowledge.




  • Oh hey Im surprised that all even posted, my connection crapped out right as I hit send.

    But uh haha yeah.

    My one saving grace is I have a lot of time on my hands.

    But I expect it to take probably at least 6 months before I even have what Id consider a working combat prototype with a variety of different weapons and Ai routines, and maybe a barebones model of a procedural map generator.

    Im guessing that me soloing a whole project like this could take 3 years, but if I can get a prototype working, I might have enough money to pay for some 3D assets to speed up dev time a bit.

    Almost certainly not enough money to hire anyone lol, and I really really do not want to do kickstarter or early access and deal with the community and possible total failure.

    Im the exact opposite of a PR person.


  • Except that you cant actually use it as a computer without DRM without a ton of fucking work, nor as a gaming device without DRM without a ton of work.

    MSFTs development notes and such for the Pluton CPU architecture heavily draws from wanting to be able to stop people hard-modding existing Xboxes.

    A separate, physical security co processor doesnt work because people figure out how do basically flash an Xbox, or do some kind of software stun lock, then physically remove the anti piracy doohickey, then finish flashing the thing into a hackDbox.

    Thankfully the linux community appears to have neutralized that threat for PCs running Linux, at least.


  • Probably similar in many ways, but ideally I would like to make it as or more in depth with other features from something like xenonauts.

    Youve got resources such as vehicles of differing kinds you may choose to deploy or not, but you have to store them somewhere and also be able to repair them. All this comes from pools of funding from at first probably just completing a mission according to guidelines, but some things take maybe an R&D program or just outright raiding a rival faction or something.

    Maybe you want to go a more special forces type route and have a few exceptionally well trained / equipped soldiers and leverage things like helicopters to do infil and exfil and leverage the element of surprise.

    Maybe you want to act more like a conventional military and go with larger numbers with decent equipment and a wider array of possible vehicles and support systems.

    Maybe you want to focus as much as possible on gathering intel before missions, maybe you want a more intelligent active battlefield info you can access in mission via various sensors.

    So… what I am aiming for is something that eventually allows for a more broad array of mission profiles and sort of map archetypes, which, depending on many factors, will have surprises that may occur, like an enemy force having the ability to call for reinforcements that maybe you did not know about, and might force you to withdraw.

    Or maybe some missions will take place with a relatively high number of civillian AI running around and your org you work for/run will suffer massively if you just go scorched earth.

    I dunno, these are all ambitions at this point, and Im going to focus on at the very least getting a functional combat prototype done first, and then testing out how well that and what I can make combat AI actually do actually works.

    Its possible I’ll find some kind of thing that really works well, or really doesn’t work, and change scope significantly.

    So far all I have really figured out is that a near future setting would seem to work best with the scope of either my minimal working concept, or a more extended version of it.

    ???




  • Oh my god please be Yboy and include an absurd marketing campaign designed by boomers, aimed at zoomers, looking to re popularize 2000s era skinny jeans emo-lite sort of fashion with unimaginable pretention, but with absurd zoomer/gen alpha lingo.

    Be a Yboy. Play a Yboy.

    Get you a man that plays on Yboy.

    Girls be like: Nah, he don’t play Yboy?

    Only one thing to say: Y, boy?

    (as the mixed race female instagram influencer manically switches from sultry disappointment to extreme anger, then to giggling, while leaning down exposing her cleavage as she wags her finger)