simple@lemm.ee to Games@lemmy.worldEnglish · edit-29 days agoMinecraft's 'Vibrant Visuals' Upgrade the Start of a New 'Graphical Journey'www.ign.comexternal-linkmessage-square21fedilinkarrow-up1117arrow-down13file-text
arrow-up1114arrow-down1external-linkMinecraft's 'Vibrant Visuals' Upgrade the Start of a New 'Graphical Journey'www.ign.comsimple@lemm.ee to Games@lemmy.worldEnglish · edit-29 days agomessage-square21fedilinkfile-text
Basically just implemented official shaders. Definitely doesn’t look as good as other shaders that exist like Sildur’s.
minus-squareMadbrad200@sh.itjust.workslinkfedilinkEnglisharrow-up11·9 days agoWould be nice if they revisited the raytracing implementation
minus-squaresimple@lemm.eeOPlinkfedilinkEnglisharrow-up5·9 days agoI’m surprised they never followed up on it, it was kinda cool. I really liked the reflective blocks.
minus-squareCommanderCloon@lemmy.mllinkfedilinkEnglisharrow-up2·7 days agoThey only implemented those in bedrock edition, available in the MS store… I’d rather they add it into Java edition so us Linux gamers can use them, and not tie them exclusively with NVidia
minus-squarecomrade19@lemmy.worldlinkfedilinkEnglisharrow-up1·7 days agoI think it’s such a good implementation but it does make it a bit harder to play when you’re in dark places
Would be nice if they revisited the raytracing implementation
I’m surprised they never followed up on it, it was kinda cool. I really liked the reflective blocks.
They only implemented those in bedrock edition, available in the MS store… I’d rather they add it into Java edition so us Linux gamers can use them, and not tie them exclusively with NVidia
I think it’s such a good implementation but it does make it a bit harder to play when you’re in dark places