The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 2 months agoCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldimagemessage-square115linkfedilinkarrow-up1831arrow-down110
arrow-up1821arrow-down1imageCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 2 months agomessage-square115linkfedilink
minus-squareDuamerthrax@lemmy.worldlinkfedilinkEnglisharrow-up16·1 month agoYou gotta understand. This was 1994. Graphic design wasn’t invented yet.
You gotta understand. This was 1994. Graphic design wasn’t invented yet.