I’m not saying I want to have bad impractical controls.
I’m saying I enjoy it when devs take risks and put in more specific control schemes. A lot of Nintendo games try this for example and it works really well.
I’m a big tinkerer on Steam Input and will often change control schemes to help make it more comfortable and immersive.
that’s just the nostalgia talking, play EYE and you’ll go “oh, yeah…that’s why we went towards standard control scheme”
I think you misunderstand my point.
I’m not saying I want to have bad impractical controls.
I’m saying I enjoy it when devs take risks and put in more specific control schemes. A lot of Nintendo games try this for example and it works really well.
I’m a big tinkerer on Steam Input and will often change control schemes to help make it more comfortable and immersive.