ryujin470@fedia.io to Technology@lemmy.world · 2 days agoOpen-source game engine Godot is drowning in 'AI slop' code contributions: 'I don't know how long we can keep it up'www.pcgamer.comexternal-linkmessage-square191linkfedilinkarrow-up1965arrow-down17
arrow-up1958arrow-down1external-linkOpen-source game engine Godot is drowning in 'AI slop' code contributions: 'I don't know how long we can keep it up'www.pcgamer.comryujin470@fedia.io to Technology@lemmy.world · 2 days agomessage-square191linkfedilink
minus-squareZeroOne@lemmy.worldlinkfedilinkEnglisharrow-up27·2 days agoNot good enough, you need to poison the data
minus-squareleftzero@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up22arrow-down1·2 days agoI don’t want my data poisoned, I’d rather just poison the AI bros.
minus-squarek0e3@lemmy.calinkfedilinkEnglisharrow-up13·2 days agoYeah but then their Facebook accounts will keep producing slop even after they’re gone.
minus-squareZeroOne@lemmy.worldlinkfedilinkEnglisharrow-up4·2 days agoTempting, but even that is not good enough as another reply pointed out
minus-squareTyrq@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up7·1 day agothe data eventually poisons itself when it can do nothing but refer to its own output from however many generations of hallucinated data
Not good enough, you need to poison the data
I don’t want my data poisoned, I’d rather just poison the AI bros.
Yeah but then their Facebook accounts will keep producing slop even after they’re gone.
Tempting, but even that is not good enough as another reply pointed out
the data eventually poisons itself when it can do nothing but refer to its own output from however many generations of hallucinated data