nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 years agoDusk: Unpopular opinion: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopolytwitter.comexternal-linkmessage-square98linkfedilinkarrow-up116arrow-down12
arrow-up114arrow-down1external-linkDusk: Unpopular opinion: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopolytwitter.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 years agomessage-square98linkfedilink
minus-squareconciselyverbose@kbin.sociallinkfedilinkarrow-up0·2 years agoLaughable horseshit. They make far more than 50% more because of steam.
minus-squaremindbleach@sh.itjust.workslinkfedilinkEnglisharrow-up0·2 years agoThe cut, genius. The cut you said is “well earned.” That is what’s horseshit, here. And on consoles. And on phones.
minus-squareconciselyverbose@kbin.sociallinkfedilinkarrow-up0·2 years agoAnd every one of them comes back because paying Steam 30% is by far the most profitable way to do business. They absolutely deserve every single penny of it. 30% commission on an all margin product is not even sort of unusual or unfair.
minus-squareJoe Cool@lemmy.mllinkfedilinkEnglisharrow-up0·2 years agoAlso key activations cost the dev zero on Steam. And the dev can generate keys for free to sell elsewhere. details here: https://partner.steamgames.com/doc/features/keys
minus-squaremindbleach@sh.itjust.workslinkfedilinkEnglisharrow-up0·2 years agoNeat. A third off the top is still obscene. The fact ‘everyone does it’ is worse.
minus-squareJakeroxs@sh.itjust.workslinkfedilinkEnglisharrow-up0·edit-22 years agoThen developers can release games off steam, and some do. But steam has many features people want and use that would add development costs if every dev had to make similar tools in house. Think SteamVR, Steam Controller, workshop, community forums, steam achievements, steam overlay, friends, etc …
minus-squaremindbleach@sh.itjust.workslinkfedilinkEnglisharrow-up0·2 years ago‘This thing should be slightly different.’ ‘Then use something else entirely!’ Some of y’all really do not know how criticism works.
minus-squareJakeroxs@sh.itjust.workslinkfedilinkEnglisharrow-up0·2 years agoLol I see you don’t have an actual response so you move the goal post
Laughable horseshit.
They make far more than 50% more because of steam.
The cut, genius. The cut you said is “well earned.” That is what’s horseshit, here.
And on consoles.
And on phones.
And every one of them comes back because paying Steam 30% is by far the most profitable way to do business. They absolutely deserve every single penny of it.
30% commission on an all margin product is not even sort of unusual or unfair.
Also key activations cost the dev zero on Steam. And the dev can generate keys for free to sell elsewhere. details here: https://partner.steamgames.com/doc/features/keys
Neat.
A third off the top is still obscene.
The fact ‘everyone does it’ is worse.
Then developers can release games off steam, and some do.
But steam has many features people want and use that would add development costs if every dev had to make similar tools in house.
Think SteamVR, Steam Controller, workshop, community forums, steam achievements, steam overlay, friends, etc …
‘This thing should be slightly different.’
‘Then use something else entirely!’
Some of y’all really do not know how criticism works.
Lol I see you don’t have an actual response so you move the goal post
Incorrect.