• BankerSpanker@lemmy.fmhy.ml
    link
    fedilink
    English
    arrow-up
    3
    ·
    2 years ago

    I’m def starting to think that planets might have the no man’s sky issue and just be blank environment with nothing of real value in it.

    • chrs@programming.dev
      link
      fedilink
      English
      arrow-up
      2
      ·
      2 years ago

      Yes! My thoughts exactly. I don’t see how this game can capture the world building of Skyrim or Fallout and still have the same exploration feel of No Man’s Sky (which comes at a huge cost in my view), who knows, maybe they prove me wrong.

      If they can’t combine both experiences and the game ends up closer to the other Bethesda games, with good lore and decent story, I might check it out. If it ends up more like NMS, than it’s definetly not my cup of tea (but there are a lot of other folks interested in that type of game).

    • Havoc8154@mander.xyz
      link
      fedilink
      English
      arrow-up
      1
      ·
      2 years ago

      Check out the longer Dev video for more about it, but basically yes, most planets are lifeless and basically only useful for gathering resources.

      I don’t really understand why people expect different really, there’s a thousand planet sized play areas, of course it can’t all be hand crafted. The point is to feel like you’re in space, and space is 99.99999% boring lifeless rocks.

      As long as the hand crafted areas are done well, I don’t see why this would be an issue at all, it’s potentially the best of both worlds.