nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agoStarfield dev says some of the space RPG's "planets are empty by design - but that's not boring"www.yahoo.comexternal-linkmessage-square27fedilinkarrow-up150arrow-down114
arrow-up136arrow-down1external-linkStarfield dev says some of the space RPG's "planets are empty by design - but that's not boring"www.yahoo.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agomessage-square27fedilink
minus-squareDirk Darkly@sh.itjust.workslinkfedilinkEnglisharrow-up8arrow-down13·edit-21 year agoIn this same vein I actually want Starfield to be even more immersive. When I take off in search of a new planet, I want to leave my computer on for 700 years while my ship travels through space. What do you mean that’s stupid and boring? It’s real.
minus-squareDarkMetatron@feddit.delinkfedilinkEnglisharrow-up4arrow-down5·1 year ago200 years, at least that’s what it took for the generation ship without GravDrive in the game.
In this same vein I actually want Starfield to be even more immersive. When I take off in search of a new planet, I want to leave my computer on for 700 years while my ship travels through space.
What do you mean that’s stupid and boring? It’s real.
200 years, at least that’s what it took for the generation ship without GravDrive in the game.