The concept itself is different from the execution though. She watches pokemon, and they regularly talk about respecting the pokemon and treating them with respect. Anybody who treats pokemon as an object without love is shown in a bad light; even team rocket is shown to have great love for their Meowth that they are willing to walk away from Meowth when they think Meowth would have a better life elsewhere. On palworld steam description, they literally say pals can be treated any way you want because they thankfully don’t have any human rights issues. Kids don’t think of the bigger picture, deeper meaning beyond what they actually see. The game is not a kids game, and that is fine. However, the game looks cute and charming, and very like pokemon, which makes me concerned for any kid who likes playing this game.
They talk about treating them with respect… then trap them in poke balls and let them out to fight each other for bragging rights and entertainment. The people of the Pokémon world are the highest of hypocrites and that’s one of the main lessons that should be taken from that show
I think you’re a great parent who interrogates the media that your child is consuming!
The aesthetic of Palworld feeds that cynicism; it’s charming and colorful and awfully brutal. Parents should be aware of the game’s content and the game should probably get a Teen rating (at least in the US; not sure how PEGI does their rating).
This seems like biblical levels of silly. Treating a slave creature well before you hawk it into the arena to fight for you feels a little morally nebulous.
It’s a fun game, and laughing about the pals is totally part of it. The penguins special move is getting blasted out of a bazooka, and immediately passing out. It’s hilarious, but if you think about it, it’s really not much different from Ash Catchem tossing his pokemon into cage fighting rings. Palworld is honest about it, and injects humor that clearly makes you feel uncomfortable.
But at the same time, the human enemies are ones locking pals in literal cages who you can free. And none of the pals actually die when you are out fighting them in the world, they just pass out with Xs over their eyes. (Just don’t unlock the butcher knife)
Really the game lets you treat pals however you want, from never using them for work and doing everything yourself, to full on brutal working conditions. Choice is yours.
Other people reply by how Pokemons are being in captive is a bad thing, and even though it’s logical, I know what the Pokemon anime is. Like most anime, it teaches children kind and nice stuff, and the captive thing is ignored likely because it can’t be applied in real world. No need to doubt - Pokemon is not bad for your child.
Palworld just allows too much freedom when compared to that. You either have to be an established person to understand what you’re doing or play with your parents so they explain what your actions mean.
The concept itself is different from the execution though. She watches pokemon, and they regularly talk about respecting the pokemon and treating them with respect. Anybody who treats pokemon as an object without love is shown in a bad light; even team rocket is shown to have great love for their Meowth that they are willing to walk away from Meowth when they think Meowth would have a better life elsewhere. On palworld steam description, they literally say pals can be treated any way you want because they thankfully don’t have any human rights issues. Kids don’t think of the bigger picture, deeper meaning beyond what they actually see. The game is not a kids game, and that is fine. However, the game looks cute and charming, and very like pokemon, which makes me concerned for any kid who likes playing this game.
They talk about treating them with respect… then trap them in poke balls and let them out to fight each other for bragging rights and entertainment. The people of the Pokémon world are the highest of hypocrites and that’s one of the main lessons that should be taken from that show
I think you’re a great parent who interrogates the media that your child is consuming!
The aesthetic of Palworld feeds that cynicism; it’s charming and colorful and awfully brutal. Parents should be aware of the game’s content and the game should probably get a Teen rating (at least in the US; not sure how PEGI does their rating).
This seems like biblical levels of silly. Treating a slave creature well before you hawk it into the arena to fight for you feels a little morally nebulous.
It’s a fun game, and laughing about the pals is totally part of it. The penguins special move is getting blasted out of a bazooka, and immediately passing out. It’s hilarious, but if you think about it, it’s really not much different from Ash Catchem tossing his pokemon into cage fighting rings. Palworld is honest about it, and injects humor that clearly makes you feel uncomfortable.
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But at the same time, the human enemies are ones locking pals in literal cages who you can free. And none of the pals actually die when you are out fighting them in the world, they just pass out with Xs over their eyes. (Just don’t unlock the butcher knife)
Really the game lets you treat pals however you want, from never using them for work and doing everything yourself, to full on brutal working conditions. Choice is yours.
Not even Xs, they get spirals. That’s how you know they’re just unconscious lmao
most of them even keep moving
Pals out in the world definitely get killed. You get meat, leather, and organs from them.
You also get meat, leather, organs when you capture them
Other people reply by how Pokemons are being in captive is a bad thing, and even though it’s logical, I know what the Pokemon anime is. Like most anime, it teaches children kind and nice stuff, and the captive thing is ignored likely because it can’t be applied in real world. No need to doubt - Pokemon is not bad for your child.
Palworld just allows too much freedom when compared to that. You either have to be an established person to understand what you’re doing or play with your parents so they explain what your actions mean.