• jarfil@beehaw.org
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    11 months ago

    I guess a “patriotic story” could be made in any country about its respective fight for independence, and/or any war. Something like every character having a well built background, then sacrificing it for the greater good.

    Maybe with the goal being to unmask the traitor, but the traitor being an NPC, then everyone learning of everyone else’s sacrifices as the game progressed, empathizing and ending up crying?

    Dunno, I guess there could be many ways to make a mostly scripted game a patriotic one, when nobody can say “I throw a box of lit dynamite sticks into the air and cry Leeeroooy!!”, or “A book? I read aloud whatever it says. Ph’nglui mglw’nafh…”