They really, really need to take the critiques of their procgen to heart. Games are too big now. We don’t need endless planets of nothing. You can create incredible experiences that unfold over dozens of hours - if not hundreds - in a smaller, more curated world.
They really, really need to take the critiques of their procgen to heart. Games are too big now. We don’t need endless planets of nothing. You can create incredible experiences that unfold over dozens of hours - if not hundreds - in a smaller, more curated world.