What kinds of games might you recommend with deep worldbuilding and interaction that aren’t RPGs?

I like worldbuilding and stories, and I like when they’re mixed with the interactivity of games, so RPGs seem like they should be a natural fit. Problem is, I dislike the stat-heavy, grindy progression of many RPGs.

I enjoy point & click adventures and visual novels but they’re often more limited in their interactions. What kinds of game might I be missing combining the two?

@games

  • Donjuanme@lemmy.world
    link
    fedilink
    English
    arrow-up
    2
    ·
    8 months ago

    Huh?

    What about playing a “stat heavy” game on a "story mode"difficulty? There are tons of games these days that’ll turn everything down to easily managed levels so you can explore the story without the grind.

    Maybe a deep puzzle game, like Syberia?

    Return of the obra dinn?

    Phoenix wright attorney games…

    If you’re okay with scary/lovecraftian horror amnesia the dark descent has great lore.

    I think there are many options for games without stats that have good stories, but the gameplay Element needs to come from somewhere, otherwise it’s just a visual novel (which there are also tons of good ones) (kill the prices is a good one I’ve heard)

    And if you’re looking for a very good middle point, check out disco Elysium, it has stats, but you can neglect them to you’re egos content.

    • Gmr Leon@mstdn.socialOP
      link
      fedilink
      arrow-up
      1
      ·
      8 months ago

      @Donjuanme Yeah, you’re not wrong. The trick is, “games these days”, which I enjoy a fair amount of, but I’m also interested in games from across time, so older titles as well.

      Those are a little iffier to play given some lack the settings or options, and sometimes also any cheats. Do you happen to know of any sites/resources advising how to use emulators to sorta do that for older titles?

      Alternatively may need to review which old titles I have that have cheats for that kinda thing…

      • Donjuanme@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        8 months ago

        If you go back far enough you don’t need to do settings or options, they used to be called ‘cheats’ and they were hidden behind a series of button inputs (or sometimes a cheat menu)

        If I’m properly interpreting your statement you aren’t very inclined to use a steam account?

        Would you say you’re into first person/third person puzzle games? Or do you like your games to have action in the gameplay?

        • Gmr Leon@mstdn.socialOP
          link
          fedilink
          arrow-up
          0
          ·
          8 months ago

          Right, as I mention though, from what I recall they didn’t always have cheats, or necessarily the sort I might want like removing random battles for the games with them.

          I use Steam, but I also go for games outside of Steam, which is what my message was indicating. I’m into first/third-person puzzle games, for sure.

          Not much of a fan of Bethesda’s style of RPGs (given you asked in another comment). They’re too buggy/unstable in my experience, but also plainly RPGs.

          • Donjuanme@lemmy.world
            link
            fedilink
            English
            arrow-up
            1
            ·
            8 months ago

            I believe most of the "remastered"final fantasy games can have random encounters turned off, as well as cheats to eliminate the grinding, I really like ff8 myself,

            Check out submautica, Syberia, disco Elysium, and return of the obra dinn they’re each dripping with well designed world’s.