- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works
Today, we have an exciting update: Duncan and Paul, alongside many other talented members at Hopoo Games, will now be working on game development directly at @valvesoftware
hopefully, I just hope Deadlock doesn’t get the Artifact treatment
The way they are handling Deadlock has many parallels to Dota 2. For example: popular invite-only playtest, probably a free-to-play model with cosmetics for sale, Dota 2/Icefrog style gameplay depth and balancing.
This game has consistently had more players than most games on Steam without even being released yet. I think it is far from going the way of Artifact, and is much more likely to take a place alongside Dota 2 and CS2 as a giant multiplayer game with indefinite longevity.
I hope you are right, I really like the game and hope they have some interesting fix for toxicitiy and matchmaking.