• jet@hackertalks.com
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    3 months ago

    Stray was excellent

    It’s kind of funny. The studio wanted to spin off to be independent. So everybody resigning, is effectively doing the same thing. It’s not like there’s big heavy machinery they have to move. The studio is the people.

    If they start their own company, they have successfully totally spun off

    • Mossy Feathers (She/They)@pawb.social
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      3 months ago

      Eh, reputation is still a thing and they probably aren’t getting to keep any of the IPs they worked on, like Stray or Outer Wilds. They also won’t get to keep whatever cash the company might have had in reserve. My understanding is that the idea of spinning off a studio to be indie is that you get to keep developing your IPs to some extent, you still have your brand and your reputation, etc. Otherwise they probably would have done this at the beginning.

      So, no, they didn’t really spin it off heh.

      • Skipcast@lemmy.world
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        3 months ago

        They didn’t make outer wilds (the parent company Annapurna interactive published it)

        • Thorry84@feddit.nl
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          3 months ago

          Yeah but publishing is still work though. It’s become much easier to self publish on Steam as a small developer, but there is still value in having a professional publisher. It’s hard to say how much value and sometimes the publisher takes up more than their fair share, but it’s not like zero value either.

          • Skipcast@lemmy.world
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            3 months ago

            Fair, but the point was that the parent company is unaffected by this, the people who work there haven’t quit afaik.

            Edit: hold up I just had a double take at the article and it’s the publisher where people quit lmao. I actually can’t read goddamn ignore me…

            Edit 2: Ok I see what confused me now. On another site I read that the Alan wake deal is unaffected because that’s with the parent company Annapurna Pictures. Mixed them together.

  • zockerr@lemmy.world
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    3 months ago

    Well damn. I hope they can get a start under a new company. Annapurna has been kind of a seal of approval for high quality, small dev team games that weren’t the usual triple A bullshit or obvious cash grabs.

      • mossy_@lemmy.world
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        3 months ago

        Hey now, not every AAA game is shitty. The Monster Hunter games have been gorgeous and I’m excited for their next game