nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 6 months agoSkyrim Lead Designer admits Bethesda shifting to Unreal would lose 'tech debt', but that 'is not the point'www.videogamer.comexternal-linkmessage-square74fedilinkarrow-up1173arrow-down13
arrow-up1170arrow-down1external-linkSkyrim Lead Designer admits Bethesda shifting to Unreal would lose 'tech debt', but that 'is not the point'www.videogamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 6 months agomessage-square74fedilink
minus-squareyamanii@lemmy.worldlinkfedilinkEnglisharrow-up21·6 months agoNot another one, unreal is so bad for mods, please just overhaul your own engine, take the time, another year for Fallout 5 is nothing.
minus-squareDragon Rider (drag)@lemmy.nzlinkfedilinkEnglisharrow-up11arrow-down2·6 months agoFallout 5? We already had two fallout games since the last TES game. Drag wants TES!
minus-squareBigBananaDealer@lemm.eelinkfedilinkEnglisharrow-up3·6 months agofallout 5 is most likely gonna be todd howard’s last game ever. it wont come until after TES 6
minus-squareMoah@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up1·6 months agoIt’s cute that you think changing engine weight only add one year to a project
Not another one, unreal is so bad for mods, please just overhaul your own engine, take the time, another year for Fallout 5 is nothing.
Fallout 5? We already had two fallout games since the last TES game. Drag wants TES!
fallout 5 is most likely gonna be todd howard’s last game ever. it wont come until after TES 6
It’s cute that you think changing engine weight only add one year to a project