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Joined 3 years ago
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Cake day: June 18th, 2023

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  • ASL can count as high as you need to, it gets kind of tedious after about a 999, because of all the place markers that need to be added in (like manual counting, or spelling out a number on a check), but one can sign up to 999 with a single hand. for numbers up to 99, it’s more or less using the chart above. For everything after that you mark the hundreds place with the letter C and then go on the rest of the number (476, would be signed 4 C 76). Beyond that, it’s just a matter of adding on the place value signs for “THOUSAND”, “MILLION”, etc. (which are two handed signs) so, 456,789 would be signed as 4 C THOUSAND 56 7 C 89.

    The exception to this would be strings of numbers, like phone or room numbers, where you sign them much like how they’d be spoken. So when directing someone to room 235, you’d just sign 2 35 (the concept of hundreds isn’t really important here, because in most cases, the leading 2 just means the room is on the second floor).

    Edit: ASL is very visual so here’s a link (with the caveat that there’s variations in signs between signers/ regions, so online stuff may be different than what folks in your area are using)





  • I think I see the play on words, since each key is a “sign”. In practice though, Sign Languages tend to be a mix of logographic language where each sign represents an idea or concept and segmental language where you string a bunch of letters/ sounds together to make words. I can only really speak to American Sign Language (ASL), but generally you only finger spell to super short words/ acronyms (like ASL) or as a fallback for when someone might not know a sign / when something might not have a sign (like proper nouns).








  • AliasVortex@lemmy.worldtoLemmy Shitpost@lemmy.worldYou donkey
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    4 months ago

    Shit post aside, I had a friend with a background in the restaurant industry (did a bunch of time in various restaurants, went through cooking school, that kind of thing), who put on a work sponsored barbeque. When someone asked why the folks helping him got promoted to Chef, my friend explained it as “everyone in the kitchen is addressed as Chef, it doesn’t matter if they’re calling the shots, cooking food, or doing dishes. It’s a show of respect.” Grain of salt and all since cultures vary between restaurants, but it’s stuck with me because it was such a genuine moment of “this dude loves to cook and got a chance to share something he’s super passionate about”.



  • I was content to let the other comments address the history since I’m not particularly well versed there (and there’s already enough confidently incorrect bullshit in the world). I mostly just wanted to interject on why there aren’t more chip companies beyond just hand waving it away as “market consolidation”, which is true, but doesn’t take into account that barrier for entry in the space is less on the scale of opening up a sandwich restaurant or boutique clothing store and more on the order of waking up tomorrow and deciding to compete with your local power/ water utility provider.

    The answer also gets kind of fuzzy outside the conventional computer space and where single board/ System On a Chip designs are common, stuff like Raspberry Pi’s or smart phones, since they technically have graphics modules designed be companies like Snapdragon or MediaTek. It’s also worth noting that computers have gotten orders of magnitude more complicated compared to the era of starting a tech company in your garage.

    If it helps answer your question, according to Wikipedia, most of the other GPU companies have either been acquired, gone bankrupt, or aren’t competing in the Desktop PC market segment.



  • I’ve been rocking a Framework 16 for about a year now and would happily recommend it. It’s a bit more upfront, but I love knowing that I can fix or replace just about anything on it (pretty affordably too). It’s just so refreshing to not have to worry about dumb shit like an obscure power adapter or port forcing my laptop into an early retirement.

    It’s not the lightest laptop I’ve ever had, but realistically not all that much different from my last gaming laptop. Now that I’m not a full time student anymore I could probably get away with one of the smaller models, but the form factor is pretty nice.

    Overall, no major complaints!




    1. RimWorld - I don’t think I’ve ever seen a game care so much about making the player feel like part of the story; just all around amazing. Damn near everything is configurable and for anything that isn’t the modding community probably has a fix for (and then some).
    2. Terraria - Certainly has its quirks and annoyances, but I like that it has sandbox elements to be creative and do whatever, but also always feels like the game has an objective to work towards. I’ve probably played though at least half a dozen times between solo runs and multiplayer games with friends/ family and I just keep coming back to it.
    3. Stardew valley - it’s just cozy with a slight hit of nostalgia. I have childhood memories of staying up entirely too late monopolizing the TV/ GameCube playing Harvest Moon and this scratches the same itch. Beyond that you can feel the love and attention to detail that the dev has poured into the game. Plus the skill ceiling is pretty low, so even my non-gamer friends/ family can play and have a good time.

    Honorable mentions:

    • Factorio
    • Slay the Spire
    • FTL

  • Absolutely and more! We also have psychic powers, murder robots, friendly murder robots, vampires, genetic engineering, organized religion, semi-sentient plants, space ships, cannibals, space drugs, drugs in space, rabid woodland critters, eldritch horrors beyond comprehension, giant bugs, orbital bombardments, and also the looming threat of starvation as you watch all that you built burn. That’s all before we talk about things that the modding community has brought to the game.

    To be clear, the RimWorld doesn’t force you into any one play style, and most of the things listed above can be disabled or avoided if that’s not your jam. At its core the game is trying to tell a story, it’s up to the player to help shape that story. It’s absolutely fantastic; quite literally the best $30 I’ve ever spent on a game (if we’re talking hours played, I’m just about to turn the corner on 2,000 hours (in the spirit of disclosure, a chunk of that is also spent making mods for the game)).