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Cake day: April 5th, 2024

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  • Indy games are art. Find an artist(s), pay them a living wage, and let them do their art largely undisturbed, guided by a vision of what the game should be, so they keep working towards the same goal. Let them learn from their mistakes and make their next game better. That leads to Baldur’s Gate 3.

    CEO of an AAAAAAA+ game developer/publisher: “No games are a product. The most important thing is that the line goes up, so we check what the user feedback is and listen to the loudest crowd that wants the same old shit, only to complain that they always get the same old shit. Also, hire cheap, treat people terribly and get everyone out of the industry as quickly as possible, and none of that art nonsense - I mean, how am I going to sell that to the shareholders, they just want an estimate of how many skins we will sell in 2025 so they will agree to my pay rise?”


  • As long as they don’t do it on real humans nobody is hurt.

    Living out the fantasy of having sex with children (or other harmful sexual practices and fantasies) wit AI or alike can strengthen the wish to actual do it in RL. It can weaken the strength to abstain. If you constantly have fantasies where for example “the child AI wanted it too” then it can desensitize you and making it harder and harder to push that thought aside when in a tempting situation. Instead of replacing the real thing with a fantasy you are preparing for the real thing. Some pedophiles already interpret children’s behavior as sexual that isn’t at all, but the AI might be told to act in that way and strengthen these beliefs.

    This is still something that is and has to be studied more to fully understand it. Of course this is difficult because of the stigma. There might be differences between people who only are attracted to children and ones that are attracted to adults and children and there is just not enough data yet, but even the communities in which pedophiles who do not act on their attraction discuss coping strategies this is heavily discussed and controversial.

    If you are interested in the subject a bit more, this is a start: https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8419289/


  • In the first region in the midst of the first small village two neighbors are arguing. They are not giving a quest, they just talk to each other and listening gives such an insight in how war can turn people against each other that have been living peacfully and been friends for years.

    Do the side quests and take your time with the dialogue. Some of these stories are impactful, mostly sad and worth your time. If you are told that you should talk to people to find out more about your contract, do it. Some of these quests can be done with only talking to one person but you want to get the information from everyone and especially their side of the story.

    Do not look up the outcome of decisions. Make your decisions and live with them at least at your first playthrough. Most decisions have impact and seeing the outcome unfold makes this game special and yes often there is no “good choice” - that’s war for you.

    Last: Buy every Gwent card you can get your hands on and play with everyone you can. If you can’t win just come back later with better cards and obliterate them - it will feel goooood!

    The DLC’s are a must.

    Try out difficulty settings - there is a sweet spot for most people somewhere but what it will be for you no one can know, but it would be a shame if you play through the game not having found the difficulty that fits you best because you “always play on <insert difficulty>”.

    Have fun, I wish I could play this game for the first time again.




  • German, only having been there once some years ago, so no idea if it still is that way:

    Not knowing what I will have to pay in the grocery store until the cashier tells me what to pay. Here the price on the shelf is THE price. I might have a voucher that reduces the price in the end, but nothing is ever added only subtracted, all prices on the shelf are easily comparable, because no matter the weight of one package there is also given the price of 1kg or 100 g for everything.

    No kids on playing grounds without parents standing around. No kids just playing on the side walk (often there is no side walk anyway), no kids walking to school. It made me aware of how much freedom kids have in Germany, how independent even 6 y.o. are in Germany compared to kids in the US. They walk to to school alone or use public transport alone, they buy groceries alone, they visit friends by foot or public transport, three y.o. already having a bike and cycling besides their parents to kindergarden…

    On the other hand seeing so many very young people having a job, like a really hard job for many hours besides school. It broke my heart, they should be free to be young and having all the time, working comes fast enough and goes on forever. Also I saw very old people doing jobs that should be able to retire because you could see them being in pain and barely able to function, definitely not a “choice” for them.

    The amount of medication, especially pain medication, people take in the US compared to Germany and how much of it is freely available while it is needing a subscription from a doctor here. Every time I was feeling unwell I was offered pills that I found to be numbingly strong and switching my brain off? Hard to explain. I found them scary, but was told that they take them on a daily basis and they are harmless … nope.


  • I also love Ryukishi07’s VNs, “When They Cry” series. The art is admittedly ugly, but the stories are very intricate and convoluted in the best sense of the word.

    The first of the “When They Cry” series are the only VNs I have ever played clicked through and it was surprisingly good, even for someone like me who isn’t into anime and kept me hooked through all the episodes. I highly recommend it.




  • An ex-Sony exec said laid-off employees should ‘go to the beach for a year’ or ‘drive an Uber’ Lian Kit Wee Sep 11, 2024, 7:15 AM MESZ

    Chris Deering Sony Former Sony Entertainment president, Chris Deering, told recently laid-off employees to take a break for a year and wait for opportunities to return. Reuters

    Ex-Sony Entertainment president Chris Deering said laid-off employees should take time off. Deering said that he doesn’t believe the recent Sony layoffs result from corporate greed. In February, Sony said it would lay off 900 employees from its PlayStation division.

    Former Sony Computer Entertainment Europe president Chris Deering has a blunt message for recently laid-off game developers: They should “go to the beach for a year” or “drive an Uber” until the job market improves.

    Deering, who led Sony’s European PlayStation division during the launch of the iconic game console and its successor, PlayStation 2, acknowledged the pain of Sony’s recent cuts.

    The company said in February it would lay off about 900 people globally and close PlayStation Studios’ London studio, amid a slowing gaming market. Deering dismissed the notion that the layoffs were purely driven by corporate motives.

    “I don’t think it’s fair to say that the resulting layoffs have been greed,” Deering said on journalist Simon Parkin’s “My Perfect Console” podcast. "I always tried to minimize the speed in which we added staff because I always knew there would be a cycle.

    Fluctuations in consumer spending and recent games’ diminishing sales impact the company’s ability to “justify spending the money for the next game,” making some staffing cuts inevitable, said Deering.

    Deering offered some unconventional advice for game developers affected by the layoffs. He suggested workers take time off or find temporary work, like driving for Uber, while the industry stabilizes.

    “It’s like the pandemic,” Deering told Parkin. “You’re going to have to figure out how to get through it, drive an Uber, or whatever. Find a cheap place to live and go to the beach for a year.”

    His remarks come at a time when layoffs have hit the gaming industry hard.

    Other game developers, including Microsoft and Unity, have similarly downsized their studios this year, cutting over 3,000 jobs at the start of the year, BI reported in February.

    This series of layoffs in the game industry stemmed from slumping game sales and a shrinking gaming demographic, BI previously reported. Revenue from video game sales in the US in 2023 fell by 2.3% from the previous year, and the average time spent gaming fell from 16.5 hours to 13 hours from 2021 to 2022. Related stories

    However, Deering seemed optimistic about the prospects for game developers. He told Parkin that laid-off workers should take advantage of the time off to recharge but keep an eye out for any opportunities to return to the industry.

    Game development skill is not going to “be a lifetime of poverty or limitation. It’s still where the action is,” said Deering.

    Deering is currently an advisor for Cudo Ventures, a company specializing in monetization applications.

    Sony Interactive Entertainment and Deering did not respond to a request for comment from BI sent outside business hours.






  • Also, most all US small to mid sized business transactions are by check.

    Why? It is a bank transfer with extra steps. A check can get unreadable, get lost… No one in Germany would write a check for a permit fee or to pay a business partner. You pay online. Fast, safe, can’t get lost, easy to proof what, when to whom you have paid for years to come. And the transfer won’t get through if you do not have money on your account or are allowed to overdraw, while you can write whatever you want on a check and then run.

    It is not cash or check it is bank transfer or check and the bank transfer is the safer, faster option. All they do at a bank is to scan the check and to turn it into the exact same bank transfer it could have been in the first place. All you do is adding a layer of risk by writing on a piece of paper.

    I find that really funny, because many Germans still refuse to buy their groceries without cash, many like me do not own a credit card only debit cards, but no one younger than 90 uses a check. I am 58 years old and have never owned checks.



  • What a shit guy who cares more about people who live in thousands of years than people who live today:

    https://netzpolitik.org/2023/longtermism-an-odd-and-peculiar-ideology/

    https://aeon.co/essays/why-longtermism-is-the-worlds-most-dangerous-secular-credo

    Why do I think this ideology is so dangerous? The short answer is that elevating the fulfilment of humanity’s supposed potential above all else could nontrivially increase the probability that actual people – those alive today and in the near future – suffer extreme harms, even death. Consider that, as I noted elsewhere, the longtermist ideology inclines its adherents to take an insouciant attitude towards climate change. Why? Because even if climate change causes island nations to disappear, triggers mass migrations and kills millions of people, it probably isn’t going to compromise our longterm potential over the coming trillions of years. If one takes a cosmic view of the situation, even a climate catastrophe that cuts the human population by 75 per cent for the next two millennia will, in the grand scheme of things, be nothing more than a small blip – the equivalent of a 90-year-old man having stubbed his toe when he was two.

    Bostrom’s argument is that ‘a non-existential disaster causing the breakdown of global civilisation is, from the perspective of humanity as a whole, a potentially recoverable setback.’ It might be ‘a giant massacre for man’, he adds, but so long as humanity bounces back to fulfil its potential, it will ultimately register as little more than ‘a small misstep for mankind’. Elsewhere, he writes that the worst natural disasters and devastating atrocities in history become almost imperceptible trivialities when seen from this grand perspective. Referring to the two world wars, AIDS and the Chernobyl nuclear accident, he declares that ‘tragic as such events are to the people immediately affected, in the big picture of things … even the worst of these catastrophes are mere ripples on the surface of the great sea of life.’

    This way of seeing the world, of assessing the badness of AIDS and the Holocaust, implies that future disasters of the same (non-existential) scope and intensity should also be categorised as ‘mere ripples’. If they don’t pose a direct existential risk, then we ought not to worry much about them, however tragic they might be to individuals. As Bostrom wrote in 2003, ‘priority number one, two, three and four should … be to reduce existential risk.’ He reiterated this several years later in arguing that we mustn’t ‘fritter … away’ our finite resources on ‘feel-good projects of suboptimal efficacy’ such as alleviating global poverty and reducing animal suffering, since neither threatens our longterm potential, and our longterm potential is what really matters.

    https://en.wikipedia.org/wiki/Longtermism

    He does not care about us, why should anyone care about him? Unfortunately other rich people are also into this, because it helps them to ignore the worlds problems and to do whatever they want to the people living now.