The version I’ve always heard isn’t that the expansion pack “randomly fixed it”, but rather that the issue was a memory leak that would cause the game to run out of RAM and crash after a couple hours. The extra memory of the expansion pack would just delay the crash for an additional 6-7 hours. I’m curious how true this is actually is now, as it seems like it would be easy enough to test.
Not just technically. The killer combo of FOSS operating systems is GNU/Linux on desktop and Android OSP on mobile.
I’m curious what the person you replied to is running on their phone if it isn’t Android based.