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Cake day: June 27th, 2023

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  • Carnelian@lemmy.worldtoGames@lemmy.worldMaking peace with liking very few games?
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    19 days ago

    Lots of people have replied with similar experiences.

    But personally? I’m having the time of my life currently playing tons of new games. I love trying new ones and getting surprised, and maybe falling in love with a genre I hadn’t considered before.

    I feel totally contrary to what others are saying: as I’ve gotten older, I find myself enjoying games way more. My time is more valuable to me now than ever before, so I want to fill it with things that are joyful and meaningful. Often those things are art. Games to me have always been very special in the way they can deliver a powerful artistic experience.

    I think they also have a special power to be blatant disgusting soulless cash grabs, to be fair. As the years go by I feel like many aspects of the industry have become particularly unpalatable. But many studios are still releasing good games, and so far I’ve continued to find joy in seeking them out.

    Not too many people on this post are actually listing games. So, in no particular order, here are some games I absolutely adored that I played recently. Games from the last ~year that have touched and moved me in some way. Experiences I don’t think I’ll forget.

    Sable
    Chicory: A colorful tale
    Manifold Garden
    Signalis
    OneShot
    The Talos Principle
    Night in the Woods
    Citizen Sleeper
    Webbed
    Rusted Moss
    Armored Core VI
    Iron Lung
    Slay the Princess
    Ghostrunner
    Mundaun
    Crosscode
    Eastward
    Animal Well
    Pseudoregalia
    Dave the Diver
    Nine Sols
    Patrick’s Parabox
    Cocoon
    Smushi Come Home

    Not to imply that I expect you or anyone else to take a deep look here or to try any of these games. Just wanted to throw my perspective out there, and to show the games in concrete terms that have left an impression and continue to motivate me to keep looking and keep trying more


  • Oh, the mechanics are superb. I also didn’t see it from the trailer, and originally got the game based on the art alone lol.

    But the gameplay feels absurdly good. The main hook I would say is the talisman system. When you parry attacks, you build up charges of what is essentially an explosive that you can then use an another offensive option. Not only that, but it’s applied via a dash, which is a movement option (and can be used to do some cheeky sequence breaking outside of combat, if you’re into that sort of thing in these games). There’s an upgrade tree with several options for it that affect gameplay in a huge way as well.

    Other than that I mean, I just like everything about the game. The story was well constructed and emotional. The characters are well designed, especially the bosses who are not just enemies but important characters in the story. The boss fights themselves as I mentioned. Music got me going. Environments are jaw dropping.

    To give voice to the other commenter who bounced off the game after 4 hours, it has overwhelmingly positive reviews on steam but even among the good reviews a common complaint is that the game takes a fairly long time to spin up. There’s a lengthy linear section before you get some more freedom of exploration, and even then it never becomes the game’s strongest point. It also takes a long time to get certain essential upgrades. I think this is a good thing in terms of boss design, but can feel like somewhat of a slog if you’re experienced with metroidvanias and really just want your basic dash and double jump etc.

    It’s a long game, took me around 40 hours. But I enjoyed it very much in the beginning, and continued to enjoy it more as I progressed and unlocked things. I went in with no expectations however, and was surprised as the game organically developed from “cool little project I’m supporting because I like the genre and the cat is cute”, to “possibly my favorite action game since sekiro”. I hope I’m not doing a disservice by setting expectations too high! But in the end, yes I was left feeling like it was that good



  • My GOTY personally. Left a really strong impression. Combat is an absolute joy, and the boss fights are my favorite since Sekiro. Story and atmosphere are incredible, you can at times really feel that this is a studio accustomed to making horror games.

    They totally nailed it, in other words. Great post-release support as well. Can’t wait to see what they do next



  • I have the same mac pictured above, and also a windows laptop with many ports.

    The mac I plug into my work center via a single usb-c connection which charges it, connects it to my external monitor, and connects it to all of my USB equipment (about 6 items ranging from m&k to music equipment). Having only the one wire is huge in terms of making it easier to break down the machine from its setup and pack it up for the road.

    The pc is connected separately to power as it can’t be powered through the usb-c, and to the monitor separately for some esoteric reason. So then I need a third cable to connect it to my equipment.

    So in my case the less-is-more approach is actually preferable

    that all being said

    I’m sure other windows laptops can be configured with a one-wire solution just fine. And I don’t mean to pretend the 2x usb-c config was a popular choice or anything. Only on like two models or something had it. The newer macbooks brought back sd card slots and hdmi and everything by popular demand.

    I looked into it and you can still run everything off of just one usb-c on those ones, so at the end of the day more options is just better for more people








  • Yeah it was a trip for me as well to adapt to the new ways. For example it took me a long long time to adjust to allowing the computer to manage the multitasking for me. I would habitually always close out programs I wasn’t using, because I felt deeply from my decades of experience that running tons of things at once would cause many issues.

    I was very uncomfortable letting all these “active” programs pile up, but it really turned out to be all good. The computers are designed to be used this way. And really, I’m better off for it, not having to go in and micromanage everything constantly.

    What I’m trying to say is that learning is not something that is ever finished, you know? There came a day when we stopped defragmenting our hard drives, and now the day has arrived where the computer utilizes all the ram all the time




  • There’s this dude at the gym who watches netflix on his phone between sets, taking 10+ minute breaks while people wait in line to use the machine.

    I normally try to be charitable about these things. I have no idea if he has some type of fatigue issue or something along those lines justifying the long breaks, right?

    But I need to actively push my thoughts in this direction, in some probably misguided attempt to cultivate kindness within my own life. Truth is there’s just something infuriating about watching a movie while sitting in the building’s only leg extension