Despite understanding that it’s a joke, i don’t think that it’s a meme This is just a picture of text joke
Despite understanding that it’s a joke, i don’t think that it’s a meme This is just a picture of text joke
I think VR is doing OK
According to Steam has more number users than either Mac or Linux
And just Quest 2 alone has 20 millions unit sold, same number as XBOX Series X/S that released on the same year
I don’t think the situation is that bad
its weight is around the same as Oculus(Meta) Quest 2 And people have been using Quest 2 for hours, there are even some headstrap+power bank accessories for that too Quest 2 (503g) lasts 2+ hours BoboVR B2 battery (140g) last 2+ hours So people have been using 650g headset for hours normally before
Also, motorcycle helmet weight 1500g Safety helmet Weight 200-600g So I think the weight is not the problem, just they aren’t used to that
the article says that it’s more difficult to use this turn signal in the roundabout ( as the button is on the wheel so its position shifted along with the steering wheel, as opposed to the static position of the stalk ) and the driver has to shift a part of their attention to locate the button The person who found this also ask other instructors and they agreed, that’s why they’re not buying this model
but IMO if I’m an ownwer of a driving school looking to buy new cars for students, I’d pick more generic one too. Students would prefer to learn how to operate most cars than a specific model. Like how most music school would prefer normal guitar than double neck guitar
game prices don’t completely cover the cost of development and definitely don’t cover server operation costs every month.
Nope. while it might be true for small independent game developers it’s totally false for big company, like MS just a fifth of the profit they paid to shareholders is enough to run good server for like five years
Games from big companies, except the games that went flop, or F2P games, or the game that purposefully sell at low price in order to sell other forms of microtransactions, then most games are profitable
they don’t have to rely on monthly subscription to be profitable but the problem for them is “the profit is not high enough” and that’s why they do this
shouldn’t those service providers wait until the total is $100 before they started to receive my money due to cost associated to sending and receiving money then?