• 2 Posts
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Joined 1 year ago
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Cake day: August 17th, 2023

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  • You either didn’t get past the start screen, or you’re trolling.

    • Sekiro has a single weapon, Elden Ring has hundreds
    • Sekiro has death blows and the parrying mechanic, Elden Ring has staggering, dodging and blocking
    • Sekiro has prosthetic tools you can upgrade and switch through, Elden Ring only has ashes of war
    • Sekiro has lots of vertical movement through grappling and jumping, Elden Ring has no comparable mechanic

    Elden Ring is an evolution of the Demon Souls formula, but already with large changes. Sekiro is completely different.


  • Meh, on average more than 1.5 years between games doesn’t qualify as yearly for me, especially if you’re counting DLC.

    It’s also simply not “the same monotonous bullshit”. Each game has variations and improvements, sometimes leading to drastically different gameplay (compare Sekiro and Elden Ring). Otherwise, why not also count Armored Core?

    Now they are releasing an experimental spin-off that again drastically changes a bunch of mechanics, but that’s also somehow not good enough? Seems like you just don’t like their games, irrespective of how much they evolve from the Dark Souls formula.