Also navigating the UI with a controller is really rough (I tried playing this on my switch… did not go well). But the concept was cute so I hope they fix up some of the issues!
Also navigating the UI with a controller is really rough (I tried playing this on my switch… did not go well). But the concept was cute so I hope they fix up some of the issues!
What a beautiful majestic boy he became! Love the little baby meow.
I believe he said it took place in the same universe at some point? So there will probably be overlap between them.
Man this is a ton of new stuff! Just when I think I’ve played enough Stardew there’s another update and I start all over again.
That’s the most aggressive wink I’ve ever seen!
Somehow they managed to make the game look even stranger than the first one, which I didn’t think was possible. I remember trying to watch a playthrough of the first game and it was a bit too out there for my tastes already.
Take a look at Dredge! It’s a creepy horror-ish game where you play as a fishing boat. There are some creepy elements at night but it’s fairly causal overall. I really loved the atmosphere and light story elements as well as the fun fishing games that is the majority of the gameplay.
Honestly, Elden Ring. I kept a small notebook on the side to write down all the different bits I didn’t want to forget. Clues and quests and stuff like that. There were so many things if you pay attention and take care to try to piece together. It was really fun to come across something many hours later and then pull out the notebook to find my notes on it.
I really like watching ChristopherOdd and Gab Smolders. Odd plays a lot of tactical games and popular titles. Gab tends to do more indie and horror but also does some popular games on occasion.
I did a int/dex build as well and loved it. I used the Demi Human Queens Staff and Moonveil Katana upgraded to the max, I may have switched the staff at some point but that took me very far. You should also look into the FP physik tears, especially the Cerulean Hidden Tear + Magic Shrouding Cracked Tear which makes it so easy to blast off some big spells for free and high damage. I especially recommend using it with the Comet Azur to wreck bosses right off the bat.
Interestingly I’d say Elden Ring is the most forgiving when it came to the “death penalty” you mention compared to all the other titles. There were far more rest points and things were so much more interconnected so you can stroll through/around most of the enemies to get back to where you died. Not always but a lot of times.
Also I found that really using your summons (especially mimic!) really helped with the difficulty. Also using magic makes life way easier. A lot of people just tend to go for the pure melee build which is making life really hard for yourself.
Yeah I feel that with many hobbies too as well as gaming. I feel like there is a culture of, if you’re not doing something productive you’re wasting time. But in reality I think everyone needs a break. You can’t possibly be always productive, that ruins the whole point of relaxing!
It’s not easy to get away from either, but I’ve found that dedicating time to just not being productive and filling it with what you want to do is a good start. I work from home now so separating my day into chunks is even more important than ever because I my work space is also my PC gaming space.
Just try not to feel like you need to get something meaningful out of everything I guess. Sometimes it can just be fun.
Honestly it was really handy to have a pen and paper around for Elden Ring for me. There was just so much I wanted to keep track of so that I could come back or to make connections. But it’s also a very acquired taste kind of game to go through!