• 0 Posts
  • 83 Comments
Joined 3 years ago
cake
Cake day: July 2nd, 2023

help-circle




  • Even if it was in good faith: 3D printed guns are not a problem. Even if you made one it is going to jam up very quickly due to softening and melting, if not just explode all together.

    It would be easier, faster, and more effective to build a gun from things sourced at the local hardware store.

    Even then, If someone is going to commit a crime with a gun they are unlikely to build it themselves. Most guns used in crimes are actually legally purchased, purchased at a gunshow, or purchased on the black market.

    Anyone 3D printing a gun is doing it as a novelty. Because of that I don’t see this as a second amendment violation. This is blantantly a first and fourth violation.




  • And largely unenforceable. Like, it can only really block the sale of prebuilt, proprietary crap like Bamboo, but most of these things are built out of common parts that are used for a verity of applications and there are countless completely open source printers you can just built from sourced parts that this literally cannot apply to.

    Even for most of the prebuilt or kits you get you put open source firmware on it. They can boot lock the board that comes with it, technically, but the board is easy enough to replace on most printers and it’s a standard micro controller and/or raspberry pi nowadays.

    Half the time people who get those kits end up replacing various components to customize for their use case. I have a Sovol SV08 that I put stock Klipper on and want to do the multi-print-head mod someday. I’ve even considered replacing the main board with a more powerful one so I can run higher microsteps without overloading the processor.





  • For stuff like dirt/stone/brick/etc textures I’m less strict for the use of generative stuff. I even think having an artist make the “core” texture and then using an AI to fill out the texture across the various surfaces to make it less repetitive over a large area isn’t a problem for me.

    Like, I agree that these things gernally are ethically questionable with how they are trained, but you can train them on ethically sourced data and doing so could open up the ability to fill out a game world without spending a ton of time, leaving the actual artists more time to work on the important set pieces than the dirt road connecting them.


  • Well, as far as Lemmy goes most of the people who came over first are people who are technically and privacy oriented. Issues with Reddit causing several exoduses (I think I spelled that right).

    What has historically pushed people to use Linux is the same driver for pretty much anything fediverse/activity pub. It’s the early adopters that are going to shape the discourse for a while. I think Reddit was the same way at the start as was Digg.

    Your average non-techie is less likely to want to figure out how to use Lemmy over just dealing with the other things the corporate sites are doing. Not that there aren’t non-techies on Lemmy, but it will take time for them to overtake the techies by a significant degree, if it happens at all.



  • Even if there is a slight performance loss, I feel like for the vast majority of games it’s basically irrelevant, especially since most of the examples I see are like maybe 5-15% worse if it’s worse at all.

    If you are still over 60FPS then I don’t really see why it’s that much of an issue. Even having 165hz monitors I don’t really notice much difference above 100, as long as the frame rate is consistent.

    And as far as I’ve seen for AMD performance will be equal to if not better than Windows. The only issues I’ve seen with performance are Nvidia, but it’s been improving and seems to be “good enough” from what I hear. Also, the more people who switch the more likely that will improve even more.




  • Depends on a lot of factors like what the actual game is.

    A sandbox game, bigger is better. Like Minecraft. If the goal is exploration and resource gathering you can plop me into an infinitely generated map and I will be happy.

    Outside of that, narrative games can be too big if there’s nothing to do in between points of interests. I don’t mean like side-quests, but more like random encounters or crafting/gathering stuff. There has to be something there I can either get distracted with or to “on the way” to the next location.

    I think a lot of games want their cake and eat it too. It’s not an open world game, but Final Fantasy XIV promoted the Heavensward expansion with the zones being like 5 times bigger than the base game…

    …but there were only 6 of them and between already being able to teleport to each zone there wasn’t any difficulty navigating the zones and they added flying which made them seem smaller than the base zones.

    1.0 XIV had impressively sized zones that were unfortunately very copy pasted and between the rushed release and the engine limitations enemies were very spread out.

    Again, depends on the game.


  • I have ADHD and didn’t get diagnosed or medicated until after I was out of school.

    I basically had two options: pay attention in class or attempt to take notes.

    I had so many teachers in grade school complain I didn’t take notes, or do homework but that was a different complaint. The issue was that when I took notes I would miss chunks of information as I was writing and my writing was basically illegible because I was trying to put it down fast. If I slowed down to make it neat I would miss even more information. So any notes I took would be next to useless and I wouldn’t remember anything. And that’s without even determining what I needed to write down.

    Grade school was also slow passed and repetitive enough that most of the time I could sit and watch or doodle while listening and retain the information. Basically the only thing I struggled with was spelling because it was just rote memorization.

    College was a bit harder in some cases beyond general ed, but for the classes I needed to study for I was able to re-watch the recorded lectures and take the time to write stuff out since I could rewind and pause.


  • Yeah, I think the more accurate title would be “mass marketing” or something. There are certainly marketing campaigns that work, but they are more catered to the audience.

    Valve markets to nerds all the time, but they have enough good will with their target audience so it’s more assumed to be “good faith” marketing, like they don’t misrepresent what they are trying to sell.

    Look at the Steam Deck. They made announcements and over then worked with creators in the PC gaming space to do interviews and reviews and it felt much more organic. Rather than reading some dry ad or annoying banners and interruptions. It was a marketing campaign of sorts that engaged with the audience and made them want to seek it out.

    Where I don’t know many people who are receptive to buzzword salads that are mass blasted over everything and just interrupt everything.