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Joined 2 years ago
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Cake day: June 16th, 2023

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  • I kind of love the early game. If I see a particularly difficult room, usually it’s a treasure room and you can back out or take the challenge. The two real objectives are get gold or kill a boss.

    RL2 feels a lot bigger and more dependent on longer marathon runs and more strategic builds. For me it’s still a lot of fun, but not nearly the same cozy feel. Plus there are other challenges that seem mandatory for progression. Having said that, I have not touched the difficulty sliders.



  • I’m going to give a possibly controversial opinion. But my favorite casual game to play is Rogue Legacy.

    If you accept that you know you’ll die a lot, it’s a lot less stressful. Outside of that, it’s extremely player friendly. It’s not too complicated. There’s progression. You have runs that end and give you a place to stop. You can turn it off anytime without needing to worry too much about losing progress. It has platforming.











  • Considering the controversial mechanics and the protagonist with trust issues, that opinion is pretty opposite of what I expect to hear generally speaking.

    I love the mechanics too. But I found the cast to be pretty relatable either for myself or for people I deal with. I thought the story, particularly Squall’s evolution and internal conflict, to be fascinating and cause for self reflection.

    In 7, Tifa and Aerith and interesting. Both anesthetics that are polar opposites of their personalities, and story appropriate too. Aerith in particular giving off major “preacher’s daughter” vibes. But outside of those two, I can’t imagine being able to identify with a single other cast member. I didn’t particularly like the story either after Cosmo Canyon.