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Joined 2 years ago
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Cake day: July 1st, 2023

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  • I’m currently doing an online Master’s with Northeastern. Honestly not surprised this happened, the quality of classes is WILD.

    Taking 2 classes per term, and each term so far 1 class has been very well designed but also insanely easy, while the other has been so poorly implemented that the course learning materials don’t actually help you do the coursework.

    Probably most astonishing so far though is a course I’m taking now just served me with the literally exact same assignment that I did for a course I just finished. Now, granted that both classes are from the elective course choices, so not everyone will take both, but come on… and they grill me about plagiarism with every submission I make…




  • See, people say that ad companies can use all this information they gather to better serve targeted advertising, but that’s just not my anecdotal experience.

    I get served ads all the time in languages I don’t speak, for VERY specific job related audiences that I’m not even close to related to, state politics that I’ve never lived in, services that I’m already actively subscribed to, just the worst targeting ever.

    If I have to get advertised to, I’d so much rather get an ad that could actually be at all relevant to my life, or even some generic ad over the total misses.

    Like, if you’re going through the trouble to do all this shady shit to get my data at least be good at it using it…










  • Ok, if you are against hard feelings, cross off anything that is directly competitive, that would be any game where players directly and willfully interact with each other in a way where one gains while another loses as part of the core gameplay. To varying degrees things like blood rage, root, monopoly/solarquest, everdell, 7 wonders, clank, carcassonne, ticket to ride, dominion, etc.

    If your group must have competition, you’ll need to stick to independent competitive games, this is anything where players are primarily taking actions in their own space and are progressing largely independent from each other. Example recommendations include things like Quacks of Quedlinburg, Shifting Stones, most roll and writes (welcome to series, cartographer with a minor exception), cascadia, verdant, etc

    If you can do without competing with each other, cooperative games are definitely the way to go to minimize hard feelings (it’d only come up then if someone thought another player did something suboptimal causing a loss). The variety here is actually pretty large: simple trick taking games like The Crew series Information sharing games, like Mysterium “Combat” games of all complexities (generally ascending: Lord of the rings storybook, marvel united, D&D board games, Heroquest, Stuffed fables, Atlantis Rising, legends of andor, horrified, Arkham horror, marvel champions, mansions of madness 2nd edition, spirit island, Gloomhaven) Mystery/puzzle games (Adventure Games series, Exit The Game series, Animals of Baker Street)

    I’d also like to call out 2 other games specifically: Stella, while it is a 1 winner competitive game where your score depends largely on other players, the push your luck and prisoner’s dilemma aspect of how you earn points I think largely removes the feel bad aspect of competition. Kitchen Rush: pure cooperative, but it’s also a real-time game where everyone is taking simultaneous actions to run a restaurant in 4 real time minutes stretches.