What does that have to do with anything?
What does that have to do with anything?
They’ve already said it’s all because of DLSS 4. The 5070 needs the new 4x FG to match the 4090, although I don’t know if the 4090 has the “old” 2x FG enabled, probably not.
Both figures are without DLSS, FG, whatever. Just native 4k with Path Tracing enabled, that’s why it’s so low.
The sketchy marketing is comparing a 5070 with a 4090, but that’s not what this is about.
50% improvement not enough for you?
The 4090 gets like sub 20fps without DLSS and stuff. Seems like a good improvement.
On the site with the performance graphs, Farcry and Plague Tale should be more representative, if you want to ignore FG. That’s still only two games, with first-party benchmarks, so wait for third-party anyway.
I unlocked the final difficulty in Windblown. However, I’m gonna play the previous one a bit more, to get some more reps, since the stat increase for enemies seems just insane.
Then I played more Pillars of Eternity: Deadfire. While the game is good, it took me a while to get into it. I don’t like getting around with the ship, it’s just super tedious. When you don’t enable enemy scaling, the world is also full of enemies, that are far too strong for you (I did beat some fights, the game said are probably too difficult). Now, after 25h I’m level 10, can do more stuff, and it’s getting more interesting.
Finally, my friend and I continued our Baldur’s Gate 3 coop run, and we just made it to Act 3. Because this is a Dark Urge run, and we are pretty much killing everything, there was a bunch of stuff we couldn’t do in Act 2, so it felt a bit short (except for our month break or something), although we did spend a lot of time in combat.
Same, but sometimes a co-op game for me as well, to play with friends.
Finished a run in Windblown.
It’s not as elegant, but you might be able to give them some Steam Gift Cards and recommend some games.
https://store.steampowered.com/digitalgiftcards/selectgiftcard
I watched the trailer and the evolution they’re going with is apparently not making an RTS anymore, but an Action Roguelike. If that’s the kind of evolution we’re talking about, I feel we’ve already stuff in a similar vein (dunno specifically about roguelike though).
Eh, I don’t really care about that stuff, it’s all subjective. If they liked it that much, who am I to judge
I haven’t paid attention to a lot of lists, but Veilguard might be the outlier here. The game seems to be really divisive. Yesterday I was in a thread on how for someone Veilguard was the last straw, and they’re giving up on Bioware completely, and here the game is the fifth best of the year.
Sometimes a tree is just a tree, man.
Maybe Bioware just wasn’t happy with the game, it happens all the time. Bioware also cancelled two games in 2013, looks like they were just doing a lot. So, possibly they were just stretched too thin with all those different projects. The founders also left Bioware shortly after Mass Effect 3. Who knows if they were the driving force behind the game, and after they left it didn’t really go anywhere.
There are tons of different explanations, but of course it’s all EAs fault. From what I’ve read, working for EA is actually really great, and people seem to love it. That doesn’t really gel with the soul-sucking image you try to paint. In the early 2000s they were actually garbage, with the whole EA spouse thing, but they have apparently massively improved since then.
Also, while this isn’t really evidence for anything, we’ve had actual stories that some publishers forced some type of game on a developer, like Redfall or possibly Fallout 76. Personally, I just think stories like these can’t stay hidden forever and will eventually make it out into the open, like the Anthem flying stuff.
Finished Disco Elysium. I think I made pretty much the same choices as my first time years ago. I’m still not a huge fan of the ending, but now that knew what to expect, it wasn’t as jarring. When I do another playthrough in a couple of years, I might have to be a stealing racist or something, but I like Lieutenant Kim too much and probably won’t go through with that.
Then more Windblown. I beat the game on the first three difficulties (of five) now and unlocked almost everything for now. I’ll definitely try to get through everything, it doesn’t seem too hard.
Finally, I started Pillars of Eternity II: Deadfire. I’m still very early on, but I hope I’m finished by the time FF7 Rebirth is out. This game has proper turn-based combat, not just RTwP like the first game, which I like a lot more, even if it’s much slower.
What are you even talking about? Why is Epic “extracting money” but GOG is not? Do you mean if you lose your games on Epic you will buy them again on Epic? Nobody does that, and it doesn’t happen in the first place.
You commented on a post about a dude who never bought from Epic but still has 200 games there, that Epic is shady for doing this.
I said by that logic, GOG is shady as well, because they also give away tons of games.
Just saying that labeling them as untrustworthy, just because they give away games, doesn’t make sense. Steam was never mentioned, or the business practices of different storefronts.
You are pretty much just rambling, so I don’t really know what you want to say sometimes.
I never said EA was good, I only ever doubted how EA supposedly just kills their game studios. From all the evidence I’ve seen, they are pretty hands-off with studios like Bioware or DICE, so a lot falls on the devs themselves, if the games are subpar.
You mentioned Anthem, like if that was the game Bioware wanted. No it wasn’t, because apparently the most fun part of the game, the flying, was a suggestion from an EA exec.
Then for Mass Effect Andromeda, EA offered to delay the game again, before it’s release, but Bioware didn’t want to. Why? Must have been EAs big stick. That game also doesn’t have MTX
How is EA chasing money with Mirrors Edge, if they make a sequel, when it took years to barely make money? I’d say that’s the exact opposite. The game also has no MTX.
The point of the video I linked is that the people from Bioware actually say EA doesn’t dictate what kind of games they have to make. Bioware makes what they want. Even if this video is already 10 years old or if the people don’t work there anymore, why would this change? The only reason I could see this change, if the games just continue to underperform constantly, like what’s happening with Bungie at the moment.
Why do you think EA was the reason for cancelling Shadow Realms, pretty far into development? Do you know something others don’t? Don’t just say it’s obvious, because it’s EA.
You also mention how EA destroys or all the passion or creativity from their dev studios, but how are they doing that? You never explain that part, although you make it seem very obvious.
I think the reason why a bunch of these studios that were bought either go under or release sub-par games is much more simple, and it’s not directly EAs fault. After they are bought, management leaves, because they just got tons of money, or they might have a contract, which says they must stay for a few years, but after that they’ll leave anyway. Now there’s nobody left who made the original games, so the studio declines. It’s not like EA can do something against this, unless they make the devs sign some kind of slave contract, where they can never leave the game studio.
Square was really scraping the barrel for this one. “Good graphics, that you can change!”
Changing how many NPCs could be nice, and I’m probably gonna need DLSS for upscaling. AMD and Intel users might have to wait for a mod, since there was no mention of FSR or XeSS.