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Joined 2 years ago
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Cake day: June 12th, 2023

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  • Sounds like backwards compatibility is a lock—not that it’s a huge hurdle for today’s machines—since most of the account features involve software and save data. The retro game archives will probably make the jump too, since keeping them locked behind a paid membership is probably more lucrative than the Virtual Console ever was.

    Anyone who has ever transferred their account to a new Switch knows how easy it is, for the most part. The biggest chore is redownloading software data, so maybe Nintendo will allow full game data to transfer over via SD card this time.



  • I’m always wary of basing campaigns around movies because there’s always the potential that the players will make radically different choices. Like, if the players decide not to stick around for the next fog, will that be okay?

    To answer your question, campaign level is a function of the types of monsters you’re looking to include. Since these seem to be mostly humanoid soldier types, you probably want to stay low enough level for that kind of combat to be a danger.

    Starting at level 2 or 3 would probably be appropriate to maintain the challenge. On the other hand, if you’re planning to pit the players against an army of dozens of soldiers, you may want to start at level 5 so they can mow them down properly.