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An invincible wolf man, who is like a wolf in every regard save for the fact that he can fly.

(Note: This might be misinformation)

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Joined 2 years ago
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Cake day: June 12th, 2023

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  • Stalinwolf@lemmy.catoGaming@lemmy.worldInspired by another post
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    8 days ago

    The ugly comments are fucking hilarious. She’s a perfectly attractive older woman at this point, and quite honestly, if I’m going to be forced to take up her mantle as the player character, I’ll have a much easier time identifying with a hardened older woman as a Witcher than a young adult girl with perpetually running mascara.

    I didn’t enjoy playing the Ciri bits at all in TW3, but this version of Ciri is about as palatable as it could have been, and I’m open to it. Especially if I can customize her playstyle like I could Geralt, so that it’s not just fast, whippy, lightning zippy-zappy whatever-the-fuck that was in TW3.


  • I’m pleased with your positive review. I also adore the vanilla games and find the series to be deeply immersive and atmospheric. It’s difficult to put into words exactly how the Zone makes me feel, but it’s something that is as beautiful as it is haunting, and it’s certainly not lost on STALKER fans. It seems like you value the Zone in many of the same ways that I do, and if the missing A-life really hasn’t bothered you or felt as though it has stripped the world of something important, then maybe it’s not as big of a handicap as I had assumed.

    I had played six hours or so and really liked it, but it ran poorly on my GPU (I’ve since upgraded) and I was worried the missing A-life was going to hinder my enjoyment of it. The r/stalker community is really toxic in that regard, and I regret poking my head in there.















  • I can’t fully articulate the reasons why, but I dislike the entire speed-running culture. I’ve always been someone who sinks as deeply as I possibly can into the environments that games provide, placing a lot of value on carefully crafted details, flora, object clutter and ambience.

    Speed-running is essentially the exact opposite of this, and it takes what was intended to be an enjoyable escape and gamifies it beyond recognition. It becomes a sweaty, disgusting mess of button mashing, sprinting, wall-glitching, exploitation, and a bastardization of mechanics. I definitely get why some people find this interesting, but I just can’t find the off-switch for how much I hate watching it. It’s in a similar ballpark as extreme min-maxing in modern MMOs, where people get so addicted to arbitrarily raising numbers by the smallest margin that the game itself just evaporates into the background.

    To me, it’s like someone took art, sucked the creative soul out of it, and turned it into a math game.