I finished Laika : Aged through blood. An indie metroidvania / 2d bike shooter / bullet time.
And i can say that it is, damn amazing!
It’s the story of a mother in a post-apocalyptic environment having to care for her daughter and village while doing the war outside.
Everything, art, music, is a masterpiece. The music is just extremely good.
Outside of special zones, there are 20 you have to find, and it cycles between them. All 20 are voice, with words or humming.
The story is good, and is extremely anti-war.
The gameplay feels amazing. It can be hard at first, but I quickly learned how to control the bike and and to do backflips and frontflips at the right time to reload guns and the pary.
The main character laika is one-shot, but the game isn’t very punishing. The respawn points aren’t too far away from each other, and they are optional. When you die, you loose a pouch with the currency, and can get it back.
There are some little issues with the game tho. It doesn’t tell that combo rewards more currency from enemies (it’s a timed combo, sho shooting will either increase or refresh the combo, and shooting flying bodies increases the combo up to 2 more times). The ending seems to also be a bit rushed. The ending boss isn’t that difficult, and there were some cuts it seems.
But overall these little issues aren’t that bad, and the game is still amazing.
Nah, the game is utter trash not the bugs. Let’s look at 3 games very hyped :
Redfall : game had game breaking bugs and performance issues at launch. Gameplay was bad. No one played it.
Gollum : game had game breaking bugs and performance issues at launch. Gameplay was destroyed due to bugs. The studio closed their gaming branch.
Starfield : very hiped, bought by a lot of people, the game looks like 2010-15 game with some little 2023 enhancements…
Redfall and Gollum were failures. High budget failures. They most likely layed off people.
Starfield : Microsoft layed off people at the start of the year https://www.polygon.com/23561210/microsoft-layoffs-xbox-bethesda-halo-infinite-343-industries for who knows why. The game got delayed, and then it gets out very mixed due to bad exploration gameplay and no love put into population design (population characters look like 2010 or even worse).
All of these 3 games have been very hyped, with a high price, but none of their failure have anything to do with gamers “fault” and “opinion”. It’s all on the studios fault on not delivering something good.
I don’t understand some things in the water consumption.
Why do they need to humidify the air for the datacenter?
Why is there water consumption for cooling? Aren’t they recirculating water used for watercooling? Or are they using f*ing tap water then throwing it out?
Water for electricity production, kinda, yes. Could be indirectly attributed to their water consumption as they are using the electricity produced by the sources using water.
Rather push by Microsoft instead of Google?
I got it for free on EGS, and well, I can say that it is good.
Tho it is badly optimised for windows/pc. Maybe because I have an amd gpu or not?
There were settings I had to play with to find and get a smooth experience even with a rx 6950 xt and r5 5800x3d.
It’s a great action packed game, nice to try.
Misspelling
The mx5 only support sbc (minimum to support) aac and LDAC. They dropped aptx to only use their own high latency (and not that much better) codec. The headphone has BT 5.3, but does not support LC3 (an extremely good, low latency codec integrated in base bluetooth).
If you want to check what codec is used in windows, or change, there is a tool : https://www.bluetoothgoodies.com/a2dp/
Not sure if it’s free or free trial. But they also have a software allowing to check what is currently in use which is a free trial.
Reduce reuse recycle. Seems to be an interesting material for reuse.
Tho I don’t know what to think about it for ecology. The material would most like still get into common trash and thrown into the wild.
Only 25% degradation in the ocean is conflicting. If the resin remains and cannot be degraded, well it’s still pollution like plastic.
What happens to the material is burned in a trash incinerator? Does it release bits of resin in the air like plastic?
or when in the wild under rain or dirt?
Tho it still seems to be an interesting material which may allow for a easier repair or recicling of road material.
This post : When stupid people read company news
(great ceo choice, she has experience in communication, which is the main thing a ceo has to do for gnome. She doesn’t need to do or participate deeply in development.
And shaman, well whatever, why do you even care?)
I’m not sure if I understand this very well, and how small these could be built.
But let’s look at the computer cpus. It maybe would allow for a better heat management in these chips.
When a cpu is designed, the engineers have no idea where the hot-spot is. After plenty of testing, a general spot for a termal probe would be found. However that spot may not be the real hot spot, due to limitations in the design and other factors, like the uneven dissipation of heat in the chip. So there is a tollererance used to prevent the chip from burning itself.
Maybe these thermal transistors could transfer the heat where it really matters and even out how the head gets out of the cpu, which would possibly enhance that heat management and get better results.
I don’t remember exactly where this cpu temperature probe limitation was discussed. It would be in one of these 2 videos from Der8auer :
S takes. Intel is a new player with a lot less experience creating drivers for dedicated gpus and gaming.
So it’s not about beeing “crap”.
It’s about beeing impressive that they still support their new linup while increasing the competition pressure on amd and nvidia. They are getting better and better with time, amd maybe at one point, or with next gen we’ll get competition forcing the 2 old ones to get better pricing.
Most intel driver news you’ll see will most certainly be about the ARC gpus. The integrated gpus not beeing that much worked on for performance and gaming.
And it’s expected as you still had that device. And it’s not the same key, a new key has been created for that new device. Now if that device cannot be accessed?
Nothing of that?
You don’t need to export or know what is the key.
The key is different for each device.
You won’t need to?
The key is for a single device. Logging in on another one is going to generate another key.
They key is secured with the pin of the device, so when you try to log in, you can use the pin to log in, and not the password.
It can be cracked in less than a second?
If someone never loses their phones, laptop… Maybe it’s secure.
But if someone steals it, how secure can it be? Is the key protected by the pin encryption? If so the encryption is now useless.
Here is a French video about Micode interviewing the French DGSE : https://youtu.be/g_jEz6aF2b4?si=-sUAIvDf4F7-7kGc
They crack the phone security in 4 seconds with the pin beeing : Mic0rp2022. The software used is hashcat, an open source tool.
Mot likely it won’t need to have chrome. However maybe Google services may be required.
However it is also very likely, if a device cannot support such feature, it will only require a password and 2fa.
Yes and no.
Fsr frame gen was just released. Dlss frame gen wasn’t perfect either at release (even now it still has ui issues).
Fsr frame gen for me looks pretty impressive for a rushed release. I’ll need to see how it evolves and if amd can solve the antilag+ latency with frame gen and enhance smoothness.
I also want to see how amd can enhance fsr upscaling image quality, as currently the worse image quality compared to dlss frame gen is because of fsr beeing less good than dlss upscaling.
Here is the hardware unboxed analysis of fsr 3 : https://youtu.be/jnUCYHvorrk?si=RXUZMBJXLelM-h2O
For consoles, well it’s another reason for devs to create unoptimised games, while giving the 60 fps console players could “finally” experience, and want with the curent gen.
However on another side it’s also a way to get better smoothness (well see), at at negligible (for console players) image quality loss. Most console players play on a TV, pretty far from it. So quality won’t affect them much.
I finished Laika : Aged through blood. An indie metroidvania / 2d bike shooter / bullet time.
https://store.steampowered.com/app/1796220/Laika_Aged_Through_Blood/
It’s the story of a mother in a post-apocalyptic environment having to care for her daughter and village while doing the war outside.
Everything, art, music, is a masterpiece. The music is just extremely good.
Outside of special zones, there are 20 you have to find, and it cycles between them. All 20 are voiced, with words or humming.
The story is good, and is extremely anti-war.
The gameplay feels amazing. It can be hard at first, but I quickly learned how to control the bike and and to do backflips and frontflips at the right time to reload guns and the pary.
The main character laika is one-shot, but the game isn’t very punishing. The respawn points aren’t too far away from each other, and they are optional. When you die, you loose a pouch with the currency, and can get it back.
There are some little issues with the game tho. The ending seems to be a bit rushed. The ending boss isn’t that difficult, and there were some cuts it seems.
But overall these little issues aren’t that bad, and the game is still amazing for an indie.