Game developer and artist.

Spoken languages: Hu, En, some Jp

Programming languages: C, C++, D, C#, Java

Mastodon: @ZILtoid1991

Github: https://github.com/ZILtoid1991

  • 8 Posts
  • 199 Comments
Joined 2 years ago
cake
Cake day: June 12th, 2023

help-circle















  • ZILtoid1991@kbin.socialtoGaming@lemmy.worldThen vs Now
    link
    fedilink
    arrow-up
    25
    arrow-down
    11
    ·
    11 months ago

    A lot of today’s indie devs are also… well…

    groomerwojak.jpg: “I groomed a teen fan of mine, and when she came forward I made her to write an apology, also I spent my Patreon money on a sexdoll, and my code is spaghetti.”

    “We barely managed to make a functioning game with premade assets, and our popularity was so dependent on Pokémon not performing well, our fanbase is a toxic cesspool as a result, who can’t express the love to the game without actively dissing Nintendo.”

    “I’m a bigoted con artist who rebrands every time they get busted for his crappy horror game.”

    “Optimization? We are already using low-poly assets!”

    “The assets in our pixelart games are very unaligned, and we use high-resolution fonts because no one makes bitmap fonts anymore.”