bigpphaver@lemmy.fmhy.mltoGaming@beehaw.org•Microsoft says the 2-3 year development cycles of big-budget games are overEnglish
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2 years agoEasier level design. I wouldn’t be surprised if 99% of open world games just had their landscape generated and then slightly tweaked afterwards.
Sometimes I will just go through the Steam Discovery Queue for like half an hour, it does a pretty good job if you properly give steam your opinion on the games.