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Joined 2 years ago
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Cake day: June 23rd, 2023

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  • That‘s certainly something they‘re gonna want to fix. I hope DF and GN pick up on this, seems like free views and I‘d love to hear what they‘ve got to say on the matter.

    Edit: Also wondering if it‘s the app or if the performance hit disappears when you disable the overlay. Only flew over the article to see what games are affected how badly so mb if that’s mentioned.

    Edit 2:

    HUB‘s Tim tested it and found that it‘s the overlay or rather the game filter portion of the overlay causing the performance hit. You can disable this part of the overlay in the app‘s settings, or disable the overlay altogether.

    He also found that this feature wasn’t impacting performance on GeForce Experience, so it’s very likely a bug that’s gonna be fixed.

    To clarify: Using game filters actively can have an impact on either, but right now even when not actively using them, they cause a performance hit just by the functionality being enabled; a bug.

    The only outlier where just having the app installed hit performance was the Harry Potter game.




  • The version I‘ve got on Steam - which is seemingly the only one - is capped at 30 fps with no way of unlocking it since there‘s game logic tied to the framerate; I assume this holds true for all versions then. The gameplay with its constant camera movement would certainly profit from a higher framerate, it‘s one of maybe five games that I‘ve played where the sluggish camera made me motionsick. And generally higher resolution assets and UI wouldn‘t hurt the game either. I certainly would get a remake if only so I could re-experience Okami at 120 fps without getting sick lol