

It may be possible…
It may not be necessary…
Seer of the tapes! Knower of the episodes!


It may be possible…
It may not be necessary…
What, no avocado toast?
So… it’s an order, then?
Bill Nyehilism is for me.
And stop sighing so much.
For soon, the quivering mass of life within me will depend on us both. Even now, I can sense it feeding, squirming, searching, questing. And shortly, it will rend my loins in twain, burst forth and pull us down, down, down into the deep, dark waters of commitment.
‘Billy West’? What a stupid, phony, made-up name!
I can wire anything directly into anything; I’m the professor!
I’m painting a cave wall right now.


It’s George Lucas and Steven Spielberg violating Indiana Jones.
Yeah, I worked in a few affordable housing sites and the OP looks like something the on-site social workers cooked up.


“Make out” makes out so many things.


A Nintendo64 with several game cartridges. It’s a little flaky, but it still works for the most part.
You shouldn’t help old ladies cross the street anyway
The trick is to bounce both legs but in opposite directions. When one is going up the other is going down, cancelling each other out.


I’ve still got my Nintendo 64, and I sometimes boot up Goldeneye for old time’s sake.


Left4Dead
Fatal flaw: Versus mode (PvP) with random strangers is almost always awful. Only well-balanced teams of roughly equal skill can have a good time, which is unlikely when playing with randos.
As opposed to the co-op campaigns where it’s OK if some players are better than others because we’re all on the same team and a good player can carry several n00bs.
252.6 hours played, last played October 2024.
It’s enjoyable, but I’ve never been really engaged with it. There’s no progression, I don’t feel like my character, equipment, or ships are getting better even though I’m upgrading things. No planet is special, even though they’re all unique.
I think it would be better if you started out in a “settled” region with interesting factions, hand-designed planets, optional quest lines, etc. The infinite procedurally generated stuff would come into play if you push beyond the edges of known space.