I can’t even begin to justify that even if you were the one to write the bug in the first place.
I can’t even begin to justify that even if you were the one to write the bug in the first place.
I miss those days, but I know it’s not coming back.
Weapon durability is fine when done well, like the Soulsborne games.
I hate it on Breath of the Wild and Tears of the Kingdom.
General idea is that if there is only one copy, taking something down is knocking that server out of service.
Which makes it even more absurd