

I mean, good creators don’t? There are still AA and indie devs pouring their heart into stories they want to tell?
This article is basically just bemoaning that AAA develops for the lowest common denominator, which I can understand as a gripe, but it’s a very old gripe. If you start really digging into AAA, you’ll get other similar ones like “Why are these gameplay loops made for people who don’t like gameplay” or “How come perfectly serviceable story focused games get mandatory crafting systems added onto them.” When you’re trying to make something to broadly appeal to as many people as possible, you stop making art, so I don’t know why people keep expecting AAA to produce artistic experiences.
because the alternatives are unconscionable. Consumerist capitalist mono-culture is going to eat its own tail and kill everyone in the process.
I do think theory is a very good way to recruit people. When the facts are presented fairly, rational people will not choose capitalism.