

You’re specifically paying for an agreed upon amount of time with the product. The negotiated price reflects this limited access to the product.
‘Licensing’ something with no stated time frame that one side can arbitrarily choose to end at any time makes little sense and they know it. They were perfectly happy with leveraging the assumption that you owned a copy of the product up until it became inconvenient to them.
I absolutely love when games do that. Just a random, faceless dude for the second player that isn’t acknowledged at all by the plot. My favorite coop games growing up were all like that.