Meh. As I get older I don’t have my finger on the pulse anymore. Things come out and I go “oh cool” and I pick it up whenever.
Meh. As I get older I don’t have my finger on the pulse anymore. Things come out and I go “oh cool” and I pick it up whenever.
What the hell is this brain rot garbage?
Well, the 3rd. The last Destiny 2 expansion also belongs in the Strand genre.
Yeah, like the other comment said, it is literally virtual D&D, not like D&D. Watching a playthrough won’t even give you a fraction of the experience as it is very dependent on how you specifically want to solve problems so if you’re able to, I’d recommend holding off until you buy it.
It had NPCs, just because they weren’t “human” models they decided to market it as a world that didn’t need NPCs to tell a story…even though it did…and they added human NPCs later anyway.
Curious to hear what your thoughts are of the “punishing death penalty”. For Demon’s Souls, sure, if you’re not great at the game it can be rather intimidating. Dark Souls has an equivalent system to Elden Ring where you can become human to enable multi-player, where dying just means you can’t co-op (or even be invaded). For all the others, it’s just a bit of health that you lose if at all(you can avoid it with items for tough spots).
But if it’s souls being on the ground that’s the issue, that’s also in Elden Ring so I’m confused.
The exploitable argument never made sense to me for single player games. I play Fallout, if I wanted anything and everything with a 100ft tall character, every companion, and infinite health. But of course I don’t do any of that because it would ruin my own fun.
Your mistake is thinking dying is failure in those games when it’s literally just learning. It’s why Dark Souls is called “Prepare to Die”, it’sjust part of the game and it’s why there are checkpoints every 15m. When you die to some enemy hiding in a corner, you then know exactly where that enemy is next time.
It’s hard for me to grasp how new players approach the game at this point because it’s just ingrained, but it seems like you had the wrong idea about the mechanics and kinda entrenched yourself in that belief. Hope you come around.