• 0 Posts
  • 13 Comments
Joined 1 year ago
cake
Cake day: August 16th, 2023

help-circle



  • I haven’t said anything on the subject before, because I don’t care very much, but I don’t know what the alternative is supposed to be. It’s not like someone who is that famous can walk into a public airplane without putting her own safety at risk and causing trouble for other passengers.

    It’s also well known that conservatives really hate her because she told her fans to vote and these memes are part of their effort to discredit her. Whether the point has any merit or not, it’s obvious who started the trend and who it’s helping.



  • If your connection is stable, the latency will more or less be the same, but TCP will consume more bandwidth because of acknowledgement packets, making it harder to keep your connection stable.

    On an unstable connection, TCP latency will skyrocket as it resends packets, while UDP will just drop those packets unless the game engine has its own way of resending them. Most engines have that, but they only do it for data that is marked as “important”. For example using an item is important, but the position of your character probably isn’t, because it’ll be updated on the next tick anyway.







  • enemies scale? to whag degree?

    Damage, hp, and drop rarity. It means you can go anywhere in the city at any level (after act 1) and both the challenge and rewards will feel good. It’s also nice because you can grab the iconics you want for your build right away instead of playing half of the game without them.

    You still gradually get more powerful as you get more perks. It’s just not as simple as out levelling the enemies anymore.

    also heres what one mjnute of modded rebalanced combat looks like

    TTK is still pretty high compared to that video, unless you invest heavily in the Cool tree and focus on headshots.