

Star Ocean


Star Ocean
All IP laws are fundamentally “honor system”. The idea of digital locks is a pipe dream, only possible as long as legal threats scare people away from looking too closely at how the lock works.
But every digital lock can be broken, because we only know how to make one type of computer: the turing-complete universal von neumann machine. It can run any program, as long as it’s presented the right way.
So yes, it’s piracy. Just like how the crime of “breaking and entering” means “breaking the seal” and entering without permission (not necessarily breaking a physical lock), piracy just means unauthorized use of IP-law-protected content (not necessarily breaking a digital lock).
Breaking a digital lock is an additional crime on top of piracy, under the DMCA. 5 years and 50k fine for a first offense, I believe.
Now as to whether we should even have a concept of “piracy” to begin with… that’s a reasonable question.
Beautifully put.
I especially like that they called out the “it’s just a tool” BS:
Yet technological artefacts cannot be separated from the conditions under which they are created, or from the realities of who controls and profits from them. Today, developing these technologies expands racial capitalism, intensifies imperialist extraction, and reinforces the divide between the global North and South. The technology is inseparable from the labour that produces it — the expropriation of work by writers, artists, programmers, and peer-production communities, as well as the highly exploitative crowdwork of data annotation.


Oh there’s lots of trans people in orchestra


Not sure about Apple-mediated payments, but you can usually support the creator more directly and get an ad-free RSS feed that you can plug into the Podcasts app and it Just Works™. Usually ends up being a better deal for the creator, too.


Aaaand he’s being investigated by the DOJ for being an enemy of the state anyway


Idk, for a game where sugar skull pirate puppets race rowboats that can boost and drift, it’s hard to call it out-of-place.


Trying desperately to keep the ponzi scheme going, but his biggest customers already have warehouses full of GPUs that will never get connected.
The bubble is full, dude. Just try to minimize the damage from the pop so we don’t try to figure out what size pitchfork your dumb leather jacket is.


It also discouraged you from finding/starting an open source solution for those problems, thus undermining the high-quality open knowledge ecosystem that it relied on in the first place.


The cruel irony of our situation is that we have:


Or the original upload: https://youtube.com/watch?v=39jsstmmUUs


Not to be confused with SOLID, SolidJS, or Solidity.
It’s a neat idea. Because of the need to operate on data close to web servers and backend services for potentially long timeframes, I think we’ll need a widely-adopted CRDT solution in order for something like Solid to really take off from a technical standpoint.
And from a business standpoint, there’s really no upside. Sure, you delegate some cost for storage, but compute tends to be the more expensive aspect, and if you’re spending more time to interact with these external data stores, it may be more expensive in the end.


I’m gonna need to see that math


Conceptual analysis of proximity isn’t exactly what I expected to see when I joined Lemmy
But it’s… 😎 close


Gamehub Lite is pretty wild. It does take some fiddling, but it’s amazing how well (and relatively easily) you can get x86 Windows games to run on a $200 ARM Android device.
I’m 12/13 so far on getting games to work at an acceptable level.
Inexplicably, Vampire Survivors causes the entire device to crash. I guess they pull some pretty silly memory tricks to keep that game responsive with potentially hundreds of thousands of projectiles, so maybe it’s not so surprising.


Got Megabonk working on my Retroid, and can’t stop playing it. I thought I would try getting some other games going, but I just play Megabonk instead.


Opus Magnum
That game scratches my brain in such a satisfying way
The loot boxes require skill? How?
Found this study, but no mention of skill influencing the outcome of opening a loot box.