but it will get tons of people that are interested in whatever you’re doing to help for free
Will they though? It requires that some of the target audience are capable to contribute, which is rare in my experience.
but it will get tons of people that are interested in whatever you’re doing to help for free
Will they though? It requires that some of the target audience are capable to contribute, which is rare in my experience.
I can already hear Fromsoft fans say “it’s for lore reasons”, “it’s Miyazaki’s vision”, “git gud”, etc.
Usually it goes like this:
”Hey I have this problem. I tried this solution, but it didn’t work. Any ideas?”
”The fix is easy: just do the thing you said you already done”
And then radio silence.
It’s a surprisingly good game even it’s just a clicker game based on HTML forms.
Elden Ring. Even after finishing the final boss there was so many areas I’ve not been to. And all those areas are unique - some with unique enemy types. It’s the game that dares to hide a secret area behind a secret area.
But Bitcoin only use excess energy that otherwise wouldn’t be used! /s
(Yes, this is a real argument they make)
Without the Naughty Dog reveal I wouldn’t have remembered the trailer 10 seconds after it ended.
Shadow of the Erdtree would be my pick. Mostly because I haven’t played that many other games from 2024.
And I think it deserves to be nominated even if it’s DLC. The amount of new content is more than most games.
A favorite from this year is the trailer for Doom: Dark Ages. Excellent pacing. Weapons I’m waiting to get my hands on. It makes it clear how it’s going to set itself apart from the previous entries, and I’m hyped for it.
An all-time classic will forever be the first trailer for Zelda: Twilight Princess. At the time it was the right trailer for a new Zelda. People wanted a ”proper” Zelda after Wind Waker, and what they presented was just mind blowing. In the end I didn’t enjoy TP as much as I wanted, but that first trailer still gives me goose bumps. At least TP made me find a new appreciation for WW.
They targeted gamers
Instructions unclear. Now I got 10 billion modules.
I hope it’s not Tyler Durden who’s loading new gifs this time
I like being free of wires on my desk. Having to replace batteries of my mouse and keyboard once every 6 months is a price I’m willing to pay.
Most things are wireless these days. I only actively use two ports: one for monitor + charging, and another for the second monitor. Mouse, keyboard and headphones are via Bluetooth.
For me the top one works fine for my day to day use. And it takes up less space in my backpack.
My day is no longer fine
Not all written science is good science. Often the methodology is flawed. It requires very trained eyes to detect potential flaws in a methodology. It’s common that scientists disagree with each other. Science is the process to resolve these disagreements.
I don’t trust Sabine is able to accurately depict the current state of these topics. Her main expertise is physics. I don’t believe she can determine the quality of the papers she mentioned or make a complete survey of the topic.
And that’s why many are disappointed in her. She should know it’s not her field of expertise. She’s not in a position to make these kind of videos.
When they started with episode 3 they’ve already worked on Half Life 2 for more than 8 years. Most good ideas had already been explored, and they struggled to come up with new ones.
At that point it’s easier to start with something fresh where they’re not confined with the expectations of what a Half Life 2 should be.
Some that come into my mind:
Sekiro Devil May Cry 1 & 3 Wonderful 101 Armored Core 6
I think these games are better on the subsequent playthroughs. Sekiro also has that itch no other game is able to scratch.
I think it shows that Valve has built a strong culture for creativity that’s hard to replicate. Their approach to play testing. The “flat” company structure.
What’s evident from the HL2 documentary is that there’s no single mastermind behind the game. There’s no Hideo Kojima or Will Wright. It’s the creative output of many individuals.
I haven’t been in a company that has gone bankrupt, but I’ve been in a few that struggled. The biggest problem is usually not the tech. It’s to align the product with the customer needs.
You can have the most advanced tech in the world. If it doesn’t solve anyone’s problems, no one will buy it.