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Joined 11 months ago
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Cake day: January 27th, 2024

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  • Oh sure. They could do this. But they don’t.

    But there is absolutely no way to verify what they are doing, no fear of getting caught and thus there is no incentive to behave with integrity.

    At least my state of knowledge is that this: https://reproducible-builds.org/ isn’t fully functional and even if it were what HP does on their machines is closed source stuff.

    And even if there were companies or organizations that are big enough to enforce transparency, like a big multinational or a government, there will be plenty of cases where smaller companies with sensitive data can’t, like doctors offices or independent lawyers.

    It is way easier to charge for a “data privacy” subscription tier and then still just not honoring the wording of that, than to actually put in the effort.


  • Also, I’m not sure how much this applies to helldivers specifically, but from what I’ve seen, teams didn’t really teamwork. Because they didn’t have to.

    This can be very bad because if it follows these steps:

    1. game is easy, no teamwork required, players learn to play the game without teamwork
    2. game gets harder, but some people can still manage solo, complain about “newbs” and tell them to “git gud”
    3. game gets even harder, now it’s impossible to play “quasi solo” but the environment is no longer fit to learn teamwork in the context of this game. “How” to work together effectively.

    Then people will complain, justly, that they don’t have the tools and methods to beat the challenge. Which is correct. They don’t. But you can’t just tell people to “go play easy mode and learn the game”, when they are “max level” and put 40-100 hours into the game.

    Of course the synergy tools still have to exist and I’m not knowledgeable about helldivers whether they do.

    There is no good choice to “encourage” teamplay, except via creating “natural” funnels that people will “end up at” “organically”, and putting a challenge in front of them that they can only work with teamwork. But that means the challenge has to beat them, until they get it. And that may never happen.


    One game I have found exceptional as a case study for what is “overpowered” and what isn’t, and why, is magic the gathering. All the “code” is public. The complaints are public. The bans are public, and explained. So if anyone here wants to nerd out about balance and doesn’t know mtg yet, there is a rabbit hole for you.



  • peak_dunning_krueger@feddit.detoProgrammer Humor@lemmy.mlAnd don't forget RTFM
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    10 months ago

    If this is not a meme…

    You know how you have to look up… errors when you don’t know what they mean?

    That.

    Figuring out how to do something specific, like UI, works just like that. All the time. It’s “looking up how it works”, then “messing around with it until it does” all the way down.

    If you are just starting out, coding something in HTML and javascript might be intuitive, because you can see and run it right away. Otherwise you will have to figure out how to use some kind of UI framework in the language you’re using. Because they’re all different. Yeeeaaah…

    I think it’s harder for compiled languages and easier for interpreted ones.








  • The game Mindustry is one example.

    Yes. And as you can see it has 14k reviews on steam while factorio has 141k reviews.

    It’s also a game, so there is no productivity gain or loss associated with it. There is no on call IT support, but you also don’t need any and if something breaks, you lose nothing except the ability to play THIS game for a short while. It’s not a… webserver you run your online shop through where every hour of downtime costs you X hundreds of euros or dollars.

    The game was also made by what looks like one guy. It’s not, you know libre office. With hundreds and thousands of contributors and a huge problem of how to distribute the money.

    Of course you’re allowed to distribute it. And of course you’re allowed to charge for it. But realistically, nearly nobody would use it.


  • The cost of switching to an unfamiliar Interface and workflow is high enough, charging money to do it will further increase the barrier to entry.

    Paying for open source software sounds good on paper, but if it is required, the software will never accumulate the users to make the development have any meaning.

    There has to be a “try it before you buy it” too. Otherwise the permutations of scams are obvious and nobody will fall for that. Idk how you would prove that the software works, without giving an actual copy of the software.

    Also, legalities between different countries. You will just not get your money back from “trustworthy nigerian software dev who just needs 50$ to give you some software”.

    So no.

    Do donate if you can though. If you value the software you use, you will pretty obviously recognize the utility and the cost to you, should it go away.