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Cake day: July 1st, 2023

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  • Imagine an open-source, free college course where everyone gets as much time as they need and aren’t embarrased to ask whatever questions come to their minds in the middle of the lesson.

    My impression of the average student today is that they lack so much curiosity, in part because of youtube short–induced ADHD, in part because chatgpt just answers all of their homework questions for them, no effort at all, that a course like this would be functionally useless.

    This is not an issue of capitalism, detestable as it is: young people are using AI to offload the mental burden of learning. Removing money incentives doesn’t fix this.


  • I’ve seen a video about this:
    https://youtu.be/LTaQnuQY9fY?t=5m36s

    So, these are sort of confusing terms, but they have a really, really long history.

    The tl;dw: a first person is like the object in a sentence, they are a thing doing an action—speaking, perhaps. Who are they speaking to? Well, that would have to be a 2nd person. Very literally. We’re just counting bodies in the scene. If those two people were talking about someone else, that would be a 3rd person. From this, we can imagine a 4th and a 5th, but as an analytical framework, they’re not fundamentally different from 3rd, so we just consildate them into one category: collectively ‘them’. ‘I’, ‘you’, ‘they’.

    So, in order for a game to be 2nd person, it has to treat you, the literal audience-member you, as the second person in a conversation. They have to speak to you directly by breaking the 4th wall.

    Games actually do this all the time. Any time you’re asked to press the ‘A’ button, they’re speaking to ‘you’, you are the 2nd person.

    So, what does a 2nd-person camera look like? There are ways we could think about this. The video I linked presents some. But altogether, it’s probably more underwhelming than you think. These aren’t really a science as much as they are somewhat mangled metaphors for specific kinds of software or design problems. I imagine, partially from experience, that when people think about 2nd-person cameras, they’re excited about discovering a new kind of physics, sort of like learning that you can in fact take the square root of -1. It feels a bit like forbidden magic. But it’s probably more like the arcade Ridge Racer taking a booth photo of you for its leader board rankings.










  • The “guy” would be Shein.

    Another neat way to frame the debate, to reach for the obvious example, is over swastikas. Of course, having a picture of a swastika tattooed on your arm isn’t harming anyone, so why should we as a society have any distaste for it?

    To answer “we shouldn’t” is to cede ground to nazis. We do not, actually, have to tolerate their symbols.

    The 4chan-nazi pipeline—yes, I’m still talking about pedophiles—if you’re not aware, is a strategy by which people are drenched in ironic, nazi iconography, which results in them being more permissive of that kind of thing, and thus makes them much, much easier to be groomed by king-master klansman, or whatever they call themselves.

    Being too permissive of something is socially harmful.

    I agree, pedophiles are often villainized way too much. I would like them not to be so afraid of being found out that they never get therapy. If they’re good people, I assume they want to be better as much as I want them to, even if it’s difficult. None of this means we need to sell dolls to them.

    Think about it this way: I watch pornography all the time. I am not any less likely to fuck a woman. How is the doll supposed to satiate them?

    I realize that I sound very condescending right now, but I’m sincerely asking: this idea that a legal outlet is actually more helpful to them, where does this come from? Does it even make sense?

    Whether you mean to or not, I think that you are ceding ground to people who want pedophilia to be more popular. They do exist: middle America loves child marriage. This is why I’m not engaging with the personal freedom angle; it’s not really relevant.

    Also, requiring child dolls to have some dimension by which they are clearly identifiable as adults is an effective ban on child dolls—it’s the same thing.