

I haven’t got very many gigantic third party titles, but nearly my entire Switch library (46 games) fits on the internal storage with 25 GB to spare.
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I haven’t got very many gigantic third party titles, but nearly my entire Switch library (46 games) fits on the internal storage with 25 GB to spare.
I think the hardware has a lot of promise, but it’s fair to say that at this very instant there aren’t many exclusives to justify it if you aren’t excited about Mario Kart.
If you have a backlog of Switch games, or you have favorites you’re frequently playing on Switch, the improved processing power and loading times could be attractive, even if your games don’t have resolution/framerate patches. For example, Hyrule Warriors: Definitive Edition loads battles in a snap, and doesn’t have any framerate issues during gameplay anymore (although it is still capped at like 30 FPS in cutscenes, sadly.)
There’s a couple other neat things about it, but likely not too relevant to anyone who’s on the fence about the console.
Oh this is awesome. I can see so many cool applications for this in wearable electronics and custom form factor batteries. I hope their research into improving the voltage pays off.
They already offer a subscription service. And on top of that they have not-so-microtransactions in their shop.
The rarest human resource there is: good management.
Even though it’s a corporate spokesperson, they wouldn’t have requested anonymity if they were allowed to talk about it…
Still waiting on Fish 1.1, it should have several new features but has been floundering in development hell…
Some nerd probably wanted to be able to say they literally decimated their management teams
Israel is probably the contractor that does the dirty work for the others.
Vampire Survivors is $5, and I got like 90 hours out of it without buying any DLC.
Oh hey, I never thought I’d see somebody who’s the target audience for those AI generated social media sites in the wild :P
Correct me if I’m wrong, but I believe by default IRC is only logged if the client opts to log it. I don’t remember being able to see message history when joining a channel back in the day, so I’m not sure if servers themselves keep logs by default.
Having done it for a living for a few months, you cannot possibly imagine how bad it gets.
No, seriously. I already had very little faith in humanity going in, and thought I’d seen the worst the internet had to offer. Scraping the actual bottom of the barrel is difficult to even describe. I had to force a stunned sense of humor about it to detach myself a bit as a coping mechanism.
It’s reportedly been running for seven years, so I suppose I just assumed that they didn’t want to pay to maintain the online service for all eternity.
The other reply’s probably also got a good point in terms of actual staff doing support for it, too.
The article links to a previous article about the online service for the free to play version shutting down. It looks like the Complete edition is an offline version where all the content will be available through gameplay without microtransactions, where the events will rotate every 4 years. HTH
Honestly, as long as the collision lets you walk over it smoothly without getting caught in the gap between the terrain and the object, I think this is fine. Having it flush or overlapping would probably lead to z-fighting or other weird collision bugs.
If they were any more inbred, they’d be a sandwich.
if they really cared about intellectual property rights, this would be OPT-IN.
Was that supposed to speak to some part of my comment…?
It seems like a complete non sequitur to me.
Methodology is important to a robust result. It’s weird that you take issue with their considerations there.