Some developers are seriously considering de-listing their games from online shops when the Unity Runtime Fee kicks off at the start of next year, meaning some titles built on Unity could end up being temporarily — or permanently — unavailable. Here's what developers are saying about the Unity Runtime Fee on social media, and what games could be impacted.
So there’s a little nuance here. They aren’t going to charge you for the downloads that already happened, it’s on all downloads moving forward, even if the game has already been released. I still think it’s ridiculous, but it is not the same as suddenly hitting you with a bill for all the downloads the game already had. That would not hold up in any court. But the latter case…we’ll see. Depends on the specifics of the initial agreement I suppose. Totally possible they are within their rights even if it’s scummy.
Correct me if I’m wrong, that’s my understanding. I don’t think if you had a million downloads last year, for instance, you’ll be charged for those.