nothingcorporate@lemmy.today to Programmer Humor@lemmy.ml · 1 year agoWas Unity lying yesterday or are they lying today?lemmy.todayimagemessage-square42fedilinkarrow-up1261arrow-down15file-text
arrow-up1256arrow-down1imageWas Unity lying yesterday or are they lying today?lemmy.todaynothingcorporate@lemmy.today to Programmer Humor@lemmy.ml · 1 year agomessage-square42fedilinkfile-text
Can they tell the differences between installs or can’t they? Either way, they’re definitely lying to their users.
minus-squarefar_university1990@feddit.delinkfedilinkarrow-up4·1 year agoWait why charging for an install? What is going on?
minus-squareJackGreenEarth@lemm.eelinkfedilinkarrow-up8arrow-down1·1 year agoIt’s why software needs to be open source, not just free.
minus-squareXYZinferno@lemmy.basedcount.comlinkfedilinkarrow-up12·1 year agoGodot is a good example of a free and well-developed open source game engine. It’ll probably see a sharp rise in adoption following this controversy from Unity.
minus-squareMJBrune@beehaw.orglinkfedilinkEnglisharrow-up5·1 year agoThis is far more likely than the year of the Linux desktop
minus-squareevilgiraffe666@ttrpg.networklinkfedilinkEnglisharrow-up5arrow-down1·1 year agoSee a sharp rise? Was that an intentional C# reference?
minus-squareXYZinferno@lemmy.basedcount.comlinkfedilinkarrow-up4·1 year agoLMAO I work with C# daily and even I didn’t realize I made a pun there xD Maybe it’s just embedded in my subconscious at this point…
minus-square📛Maven@lemmy.sdf.orglinkfedilinkEnglisharrow-up3·1 year agoYo, is C# named that because a # is made of four plusses?
minus-squaredroans@lemmy.worldlinkfedilinkarrow-up3·1 year agoYep, it’s supposed to mean C++++. The sharp symbol also resembles a ligature of four “+” symbols (in a two-by-two grid), further implying that the language is an increment of C++. That’s specific enough that I have to assume you already knew that, though.
minus-squarefsxylo@sh.itjust.workslinkfedilinkEnglisharrow-up1·1 year agoI’ve looked into Godot for 2 hours and I already am learning how to write shaders. I feel like the available assets are going to skyrocket.
minus-squarecerement@slrpnk.netlinkfedilinkarrow-up3·1 year agosounds like you’ve missed a couple of days of the newest Unity drama [Gamesfromscratch] Unity’s New Pricing is … Awful [Gamesfromscratch] Develoers React to Unity Price Changes
minus-squarefckreddit@lemmy.mllinkfedilinkarrow-up2·1 year agoBecause greed. Is there any other explanation?
minus-squaretransigence@kbin.sociallinkfedilinkarrow-up2arrow-down2·1 year agoOr because they got bigger than they can currently support and they don’t want to lay off their employees.
minus-squareSwedneck@discuss.tchncs.delinkfedilinkarrow-up4·1 year agoThen they’d use an actually sensible payment model like, gee, say taking a cut of the revenue made from unity games? This is like being charged every time you eat off of a plate rather than just charging for the fucking plate.
minus-squarecerement@slrpnk.netlinkfedilinkarrow-up4·1 year agoUnity has absolutely no qualms about laying off employees …
Wait why charging for an install? What is going on?
It’s why software needs to be open source, not just free.
Godot is a good example of a free and well-developed open source game engine. It’ll probably see a sharp rise in adoption following this controversy from Unity.
The year of Godot games is coming
This is far more likely than the year of the Linux desktop
See a sharp rise? Was that an intentional C# reference?
LMAO
I work with C# daily and even I didn’t realize I made a pun there xD
Maybe it’s just embedded in my subconscious at this point…
Yo, is C# named that because a # is made of four plusses?
Yep, it’s supposed to mean C++++.
That’s specific enough that I have to assume you already knew that, though.
I’ve looked into Godot for 2 hours and I already am learning how to write shaders. I feel like the available assets are going to skyrocket.
sounds like you’ve missed a couple of days of the newest Unity drama
Because greed. Is there any other explanation?
Or because they got bigger than they can currently support and they don’t want to lay off their employees.
Then they’d use an actually sensible payment model like, gee, say taking a cut of the revenue made from unity games?
This is like being charged every time you eat off of a plate rather than just charging for the fucking plate.
Unity has absolutely no qualms about laying off employees …