• 4am@lemmy.zip
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    9 days ago

    For along time I preferred the Goldeneye control scheme and I learned it so well that I still revert back sometimes (left stick to forward/back and rotate and right stick [c buttons] to pitch snd strafe). Most games don’t offer this at all anymore, but it was seriously good for peeking around corners. Modern left-strafe/right-look inverts it.

    I still need flightstick pitch for looking (inverted-Y camera)

      • chiliedogg@lemmy.world
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        9 days ago

        Inverted Y works for me in first-person games because I equate the tilt of the stick to tilting my head. If I want to look up, I have to lean my head back.

        In 3rd-person platformers, it’s because I’m imagining moving the camera. It’s also why I have to invert the x-axis on third-person platformers.

        3rd-person shooters I just treat as an fps because that’s how my brain works.

    • dream_weasel@sh.itjust.works
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      9 days ago

      I’ve been trying to play it on switch and it’s basically impossible with 2 sticks. Also it’s really jarring after a few hundred hours in breath of the wild.