• tuckerm@supermeter.social
    link
    fedilink
    arrow-up
    33
    ·
    1 year ago

    Portal (1 and 2) and The Talos Principle are the only puzzle games I’ve played that not only had a story, but also managed to make the puzzle gameplay actually make sense within the story. Like, there is an in-universe explanation for why you are solving puzzles. I’m sure there are other games that do it, but those are the only ones I’ve played and they were fantastic. That’s a hard thing to pull off – how do you make a compelling narrative, complete with characters, around “moving some boxes?”

    Looking forward to playing the sequel. Also, the original is $3 on Steam right now!

    • themusicman@lemmy.world
      link
      fedilink
      English
      arrow-up
      9
      arrow-down
      2
      ·
      1 year ago

      Have you played The Witness? Not quite as story driven, but just as cohesive and my personal favourite of the 3 (by a small margin)

      • pixel_prophet@lemm.ee
        link
        fedilink
        English
        arrow-up
        7
        ·
        1 year ago

        Could not really understand the hype for it, having to do the same kind of line puzzle over and over just felt stale.

        • themusicman@lemmy.world
          link
          fedilink
          English
          arrow-up
          3
          arrow-down
          1
          ·
          1 year ago

          If that were the full extent of the game, I’d probably agree. I can’t say much more without spoiling it

        • themusicman@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          ·
          1 year ago

          The game has multiple “endings”. My only advice: Don’t start a second playthrough or browse any online communities until you’ve reached the credit scroll. I wish someone had told me that before I started…

    • NekuSoul@lemmy.nekusoul.de
      link
      fedilink
      English
      arrow-up
      6
      ·
      1 year ago

      Like, there is an in-universe explanation for why you are solving puzzles.

      That observation actually made me go through my library looking for more examples and, yeah, it’s surprisingly few. There’s ‘The Entropy Centre’, which also falls into the “You’re a test subject” category. Other than that there’s the Zachtronics games, where the reason for puzzle-solving is because it’s your work.

      • raydenuni@lemmy.sdf.org
        link
        fedilink
        English
        arrow-up
        5
        ·
        1 year ago

        In Zachtronics Infinifactory, the setting is that aliens have kidnapped you and force you to build things for them, in return for kibble and other things humans like, such as a little league third place trophy. Always enjoyed that.

      • Hadriscus@lemm.ee
        link
        fedilink
        English
        arrow-up
        2
        ·
        1 year ago

        Quantum Conundrum too ! it’s excellent, but a bit difficult. I never finished it 🤫

    • zeekaran@sopuli.xyz
      link
      fedilink
      English
      arrow-up
      3
      ·
      1 year ago

      Did Antichamber have a story? I don’t remember if it did, only that I loved that game.

    • Cocodapuf@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      edit-2
      1 year ago

      Looking forward to playing the sequel. Also, the original is $3 on Steam right now!

      Hey, thanks for the tip! I totally just gifted this to a couple of my friends.